Take A Trip To Ultimate Marvel Vs. Capcom's Weird 'Reverse World'

This glitch, found in Ultimate Marvel vs. Capcom 3, has apparently been known or observed before; now there's a tutorial for how to enter the game's "Reverse World", in which all combatants are silhouetted and all inputs are reversed.

It's preceded by a switching (and locking) of the camera to its Z-axis, meaning left and right on your stick moves your fighter forward (closer to the screen) or backward (into the distance). Commenters on Shoryuken, where the tutorial was first posted, believe that reverse-world entry is limited only to the game's Xbox 360 version. Some PS3 users say they can only get a black screen.

See the above video for detailed instruction, but more or less, after the Z-axis glitch happens, Deadpool's level 3 super will send you to Reverse World. And it's trippy.

UMvC3 Z-Axis/Reverse World Glitch Tutorial [Shoryuken]


    Is there a Marvel equivalent of the "Bizarro" adjective?

      I was thinking of the Negative Zone. It's more of a Marvel equivalent of the Antimatter Universe, but it's name lends itself to this video.

    This site is going backwards.

      Because one of the US guys actually posted an article that is related to a video game, and it happens to be kind of interesting? Yeah, they're totally sliding WAAAAAAAY back with this one.

    "I've got all I need!"

    who wants to bet that in the future Marvel vs Capcom 4 game they will pay tribute to this glitch by making it an actual challenge mode or something?

      I'd actually pay for this to be DLC in UMvC3.

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