The New Face Of Browser-Based Gaming, Courtesy Of Unreal Engine 3

Epic Games likes to show off at the Game Developers Conference. They just did. They wanted to show how their Unreal Engine running in Flash. In a web browser. So they showed us Epic Citadel the tech demo used to show off Epic's Unreal Engine 3 on the iPhone and iPad. It looked great. And it was in a browser.

"This isn't your father's Farmville," Epic's Mark Rein said, "this is immersive, 3D, beautiful environments."

Next, he showed Dungeon Defenders, running in Flash, running full-screen. It looked like the Steam and Xbox 360 versions.

And then?

Unreal Tournament III. They showed this before during an Adobe Event, but wanted to make sure we saw that it is, as Rein said, "the game you expect."

The point of all this? To say that the kind of Unreal Engine games that you see on PC, console or iOS could show up in a browser, and it will look like the screens you see here.

Rein said UTIII is not an actual product. Just something to show. A small taste of things to come, proving that Flash is a technology that can enable console-quality experiences in your web browser.

What's next? Remember that stunning Samaritan demo from GDC 2011? "Our longterm goal is to be able to do Samaritan in Flash."


Comments

    Psssst, this is still entirely dependent on the hardware on the local machine. WebGL is graphics an API just like any other.

      That seems like an extremely stupid point to make given that ALL the 3D game engines are hardware dependant. What does make a difference head and shoulders above WebGL is that Flash is capable of providing not only the hardware acceleration but also a robust platform independent framework that can handle the complexities of a game like UT3.

      You could put together a nice show pony in WebGL but then you've got browser compatibility issues not only for the JS but also the WebGL implementation that would cripple being able to produce a fully fledged game like this.

        Oh I'm not trying undermine the technical achievements of flash in this instance, it's very impressive indeed from a platform standpoint. I just thought it wise to point out that this doesn't mean that any thing with a browser can now run UT3 to anybody who may not be as clued in on stuff like this.

        The article that's been posted here could be easily misinterpreted by someone doesn't understand the full implication of what's being demonstrated. Someone less in the know could just as easily skim over this and come away the impression that soon they'll be able to play Xbox level games on any device with a web browser.

        What about Infinite Detail - that was only running in software... hahaha I bet no-one remembers those dudes, I do! Actually, they're about due in showing us the finished engine - anyone heard anything?

    looks like flash isn't dead just yet...

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