BioShock Infinite Delayed To 2013

BioShock Infinite Delayed To 2013

This fall’s much-anticipated BioShock Infinite will now be released in February 26, 2013, publisher Take Two announced this morning.

The game had been planned for an October release.

Updated with lengthy note from Ken Levine.

“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary,” the game’s creative director Ken Levine said in a press release announcing the delay this morning. “Therefore, to give our talented team the time they need to deliver the best Infinite possible, we ve decided to move the game’s release to February.”

BioShock Infinite was arguably one of the most-anticipated games of the year. It’s Irrational Games’ follow-up to their beloved 2007 first-person-shooter/adventure BioShock. That game sent players to the undersea failed utopia Rapture and let players use a range of tactics to explore and fight through the mysterious city. Well-written and dynamic in its play, the BioShock was hailed as one of the best games of all time. A 2010 sequel, BioShock 2 returned players to Rapture. It was not made by Irrational, which instead worked in secrecy until August 2010 on a project revealed to be Infinite.

The new game puts players in the shoes of Booker DeWitt, a man sent to the flying city of Columbia in the year 1912 to rescue a woman named Elizabeth. From there, things go crazy in a city wracked by its own strange political tensions and imbued with a sense of American exceptionalism. Its links to the first BioShock seem to primarily involve the depth of its story-telling, its first-person perspective, the care put into creating a unique world for players to explore and its dynamic mix of player-triggered powers and player-shot guns. Irrational and Take Two have been promoting the game with a drip-feed of new info for months, an indication that the game should have been well on its way. Not well enough for an October release, it seems. We’ll play it in February.

For those struggling to confront a season without BioShock Infinite, you can look to Halo 4, Medal of Honor: Warfighter, Borderlands 2, Call of Duty: Black Ops 2 and many other shooters to potentially satisfy a first-person shooting fix. For those looking for a game as entrenched in Americana as Infinite, consider Assassin’s Creed III, set at the dawn of Revolution.

UPDATE: And we just got this longer message from Ken Levine, via the game’s public relations folks…

When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

The same principle now applies to BioShock Infinite.

What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: “Hey, can we have a few more of those checks?”

We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.


  • Oh well, I guess that isn’t too much of an added wait. Also I guess there will be less competition with a February release 😀

    • Bingo, so much this… I still believe in a GTA October release and Take 2 would have been very end of year heavy (Borderlands, Bioshock), a third game makes no sense… this delay seriously opens up their schedule for something big!

  • Hmmm, Take 2 also publish Rockstar games, I think you could call this an unoffical announcement of an october release for GTA 5.I bet theres plenty on show at E3 next month and an October release date.They wouldnt want to compete with themselves and that trailer came out a while ago.

  • As dissapointing as this is, it makes me a little happy that maybe they’re actually trying to make Infinite as good as possible rather then most publishers now days pushing games out ASAP-patching later (and then selling half of what was to be in the game as DLC)

  • LOL – I thought is was supposed to be out Feb 2012!!! Oh well – if it means a quicker GTA V then I say push it out as long as you like!

  • I feel a great disturbance in the Internets – as if millions of voices suddenly cried out in terror and were suddenly silenced.

  • Although I really want to play Infinite, I will most likely still be playing Diablo 3 in October this year. And quite possibly October next year, as well.

  • Awwwwwwwww…..okay Big Kev.

    Kinda inspires me to play through Bioshock again. Such a beautiful game.

  • GOD DAMN IT. I was so amped that this was getting released a week before my birthday.

    Still cannot wait though. ILU LEVINE

  • GTA 5!! \o/

    Also, I approve of things taking a little longer if they come out right in the end. Getting a bit sick of buggy, incomplete or rushed games.

    • Can we really, deep down, expect GTA V to come out this year? The very thought just seems too good to be true tbh.

      • I believe… I posted my reasons in an older story…

        Take 2 have a financial meeting in a couple of weeks and they are expected to update their forecasts for the remainder of the year, so if there are any strange 3rd quarter forecasts (I believe their FY finishes in Mar), then we are likely to know more, if they don’t outright state a release date.

        Yes this would be in the holiday crush, but GTA V is the only game that can match COD (if not beat it), so Take 2 shouldn’t be worried about releasing then, it’s every other publisher that will be worried to know if it’s going to be released this year.

          • Just don’t blame me if the time passes and it doesn’t release! :p

            As for a touch more for the rumours, the lack of advertising for GTA V at the moment, given that October isn’t exactly that far away. Max Payne 3 is out next week and the focus is with that title. The MP3 official website launched in Feb and since then they have been averaging fortnightly email blasts on info about the game.

            So there is still plently of time for a GTA V website launch June/July (3 mths out) and then continue the trend of fortnightly emails with details on features.

            I’ll still believe when it’s December and my theory fails hard! :p

          • Oh I will blame you with the absolute, seething wrath of the gods. Hehe. 😉

            Of course they want the best sales results for MP3, hence the lack of focus on GTA V. I still think 3 months is too soon for them to hit us with a release for it, however. I too could very well eat my words (and I sincerely hope I do), but I’m calling a 2013 release for GTA V.

  • O well, patience is a virtue… hoping for an uber limited edition too. Will be worth the wait.

  • Nice ploy.

    He is talking up the game being the best thing ever, doing stuff that no other first person shooter will ever do in the hope that the world ends in Dec 2012 and he never has to prove his claims.

    Well played Levine, well played.

  • Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary.

    “The publisher told us to add multiplayer or we’d miss out on our bonus.”

  • That’s fine, guys, delay it all you want. If it makes Infinite a better game to play, a more polished, refined and cohesive experience, take your time. Take a year. I don’t care.
    Just make it brilliant.

  • On one hand “Yay they’ll make it even better!” on the other, “Damn it why the hell did they announce it so early if they weren’t certain when it’d come out? That was the only interesting game coming out this year in a sea of grimy shooters and dull sequels. Now there’s nothing of note coming out for the rest of the year! Can we PLEASE at least have that damn E3 demo that’s been dangling over us in videos and previews for a year now? Come on, we’re owed that much…”

  • Lets hope this time is well spent making the game even better and not adding gimmicky multiplayer or shitty CoD-like mechanics.

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