Valve Working On “Next Gen” Source Engine?

Valve Working On “Next Gen” Source Engine?

Valve’s Source Engine has been powering the company’s games for nearly a decade now, having made its debut all the way back in 2004 with Half-Life 2. While it’s done an admirable job in recent years for games like Left 4 Dead, updates and revisions can’t mask the fact it’s getting a little long in the tooth.

A replacement was always going to be needed, then, but when? It might be soon, if these snippets of code found in Valve’s Source Filmmaker are to be trusted.

One such snippet reads:

”’Return an str with the current engine version.

If key doesn’t doesn’t exist, assume ‘Source’, otherwise invalid — assume next-gen ‘Source 2′.”’

Along with mentions in code, there’s also apparently some icons hidden away in the Source Filmmaker for “Source 2 tools”.

Interestingly, in September of last year Valve made a very quiet change to its website, adding the line “And it’s about to get even better” to its description of the Source Engine.

Since Valve’s last “generation” of titles (HL2, Left 4 Dead, TF2) made appearances on consoles like the 360 and PS3, could a newer version of Source be on the way soon for the next generation? Or is this just some handy future-proofing for a tool that’ll likely still be in use long after the original Source Engine is done and dusted?

And while we’re on the subject of speculating, I wonder what games Valve could possibly be working on that would debut alongside a new engine…

We’ve contacted Valve for comment and clarification, and will update if we hear back.

EXCLUSIVE: Next-Gen Source 2 Engine Is In Development [ValveTime]


  • ohhh man i hope this is true!

    They announced a prequel to left 4 dead but i think thats being made by the creators of payday so its probably still the source engine

    other then that there was a heap of concept art from valve a while back with space ships and planets.
    which with my knowledge of using the source engine, would be rather heavily modified to get some sort of large scale space immersion going on (see garrysmod spacebuild)

    But yes! hope its true, cant wait to get my hands on it, ill be happy as hell with it moving from a brush based engine to a sandbox engine like all other modern engines are these days

  • also for those that dont know
    the source engine was built upon the Goldsource engine (Half life 1)
    and the gold source engine was built upon the original Quake engine
    so yeah… i think they just need a fresh code base

    • That being said, I doubt that Valve (or other developers for that matter) are going to completely rewrite their engines from scratch. Like you said, they like to build on existing tech.

      Especially since Valve are already comfortable with an engine they developed quite a bit of themselves instead of having to relearn something different. If its being called Source², i would imagine it being an evolution from their current engine.

      • They probably have branched engine development for a major overhaul, or possibly just a reference to the film maker codebase itself.

        GoldSource was originally named so, because it was in the repository branch for the gold version of Half-Life. Source 2 could just be from a similar line of development, an internal brach for cleanup and improvements to bring in things like DX11 support without trying to maintain backwards compatability with the existing source games.

  • I saw a thread on /v/, quite hilarious. It was full of extreme hype at the thought that not only is a new Source Engine around the corner, but surely HL3 would follow.
    However, just a few hundred posts later someone pointed out the most recent iteration of the Source Engine as seen in Portal 2 and such is internally known as Source2 while the older stuff for like HL2 is plain old Source.

    Frankly I have no idea how true this is, so I don’t know how big these findings actually are.

    • Not usually one to throw putdowns out, but yeah, you really were stupid if you thought a new Game Engine would stop people from wanting the next game in the Half Life series, which also was the same series first used to demonstrate Source publicly. It’s a bit like expecting that Nintendo’s released a new console, so now people will stop wanting a new Zelda game.

  • Here’s hoping its just as solid as Source is. I swear Source can run perfectly on anything… I bet someone out there is playing Half Life 2 on a Tomagotchi…

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