Ubisoft Has Stopped Using Always-On DRM

In an interview with RPS, due to go live in a few hours, Ubisoft' worldwide director for online games, Stephanie Perlotti, has said the Ubisoft has officially stopped using 'always-on' DRM and will not implement it in future games.

"We have listened to feedback," he said, "and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline."

Previously Ubisoft titles required players to be online at all times whilst playing — if your online connection dropped out the game would stop. It's long been thought of as one of the most counter-intuitive, punishing forms of DRM conceived. Now it looks as though all Ubisoft games will require one simple activation, and players will then be allowed to play the game they've purchase on or offline.

Great news, and the right decision all round.

The full interview is set to up on RPS in a couple of hours.

Ubisoft Scrapping Always-On DRM For PC Games [RPS]


Comments

    http://i27.photobucket.com/albums/c184/azncrim/gob-chicken-dance.gif

    News at 11.

    This is the internet. Jeez

    Good news though.

    some faith in humanity has been restored

    Another thing to look forward to once ACIII arrives on my doorstep!

    Holy molly, some faith in Ubisoft has been restored :O, NO MORE LOSING MY CURRENT PROGRESS WHEN SERVERS GOING DOWN!

    I don't know if it's the right decision all round, but it's certainly a big step in the right direction.
    I haven't purchesed a PC game from Ubisoft for years, I honestly can't remember my last one, primarily because of the always-on DRM.

    Hopefully they'll mention some patch to remove the toxic crap from the games it infected. It'd be nice to know you can buy one of the games and play it when YOU want rather than during the window that someone considers it commercially viable to maintain the servers.

    Don't hold your breath. Ubisoft will come up with some new kind of annoying DRM eventually, I mean this is like the 3rd time so far they've had to learn their lesson.

    Good move, now lets watch them f**k it up again.

    Your turn Blizzard.

      They wont make D3 go back to offline mode because of how they have set it up, but you bet your arse that blizzcon 2013 there will be a shitload of questions going to the blizzard if they are done being stupid and to bring back LAN and offline mode for the next lot of games.

    Hey, I can buy Ubisoft games again.. Awesome. Now they have to make something worth buying. I would also love to see a patch for prior games so I can finally get Silent Hunter 5.

    I wouldn't have minded if it only checked everytime the game is run.

    No chance of releasing patches to get rid of always on DRM from the games we already have, then?

    Well, good work Ubi. You're essentially back where you started.

    About. Fucking. Time.

    Will this affect the PC release of I Am Alive? :D

    Oh good, now I don't have to write-off a game when I see it's made by Ubisoft.

    Nice. Maybe there will be another heroes of might and magic to enjoy, this time offline

    Just so everyone knows, they haven't actually used that DRM in news games for ages; and the only ones that still have it are some mac versions and a few older windows games. That DRM in games like AC2 and Conviction got removed ages ago lol.

      Yeah exactly. A quick Kotaku search (check your own records guys):
      http://www.kotaku.com.au/2011/02/assassins-creed-brotherhood-pc-specs-no-online-drm/
      http://www.kotaku.com.au/2011/11/ubisoft-sneaking-away-from-its-shitty-pc-drm/
      Although I will say the offline AC:R mode didn't actually work for a long time (does now), and same with Anno 2070 apparently.

      However, there were still a few Ubi games holding onto it, and I get the impression that there is a disconnect between what the game developers and programmers desire with DRM (based on trying to keep a decent relationship between their company and their clients/audience) and the methods in which head office deals with things (looking at piracy numbers rather than sales numbers). Hopefully they are actually done with this BS, but I'll believe it only on a case by case basis.

      Nobody knows because once you've got a reputation for being DRM nazis normal customers will just pirate instead of jumping through retarded hoops. If paying doesn't give better services than piracy then why bother?

        Probably because it's not illegal....

          Not everyone has a rigid ethical code. Most people have a flexible one, sometimes too flexible...

      See, this is stuff I wouldn't know about, having completely blacklisted/boycotted their games since the beginning of the clusterfuck.

      But y'know. Wow. Deciding not to throw money at ineffectual tech which doesn't fulfil its purpose for more than a few days, and pisses off existing and potential customers? I wonder how long this decision was delayed by some fuckwit executive's personal pride?

    OH man the interview is up and holy shit, John didnt hold back one bit.
    http://www.rockpapershotgun.com/2012/09/05/ubisoft-drm-piracy-interview/
    That is how every single Website and game jurno should interview publishers and developers.

      Agreed. It seems some game journalists just become vectors for gaming PR and marketing bullshit. Good on Mr. Walker for pushing the point. *thumbs up*

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