Everybody’s sick of this SimCity disaster. Everybody! Even Chris Kluwe, a punter for the Minnesota Vikings and big gamer, has taken to Twitter to say some… colourful things about SimCity, and about EA’s decision not to let people play the game offline.
Behold:
I got into Sim City for THREE MINUTES! You’re all pretty jelly right now I bet. #richgettingricher
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
I really enjoy the queue system of Sim City. It’s not a queue to actually get in the game, it’s for a “chance” to get in.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
So far I’ve cycled through it four times, and it always bumps me back to the same 2:09 countdown. Not really a great queue system.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Yup. Really working hard there EA. Keep up the good fight. You might get a participation ribbon! twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Oh, and don’t bother joining a new server if you want to save any of your old progress. Cities don’t transfer over. #brilliant
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Hey, @simcity is the official account! Lets have some fun!
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
So @simcity, would you qualify this current state of affairs as an “unmitigated clusterfuck”, or a “royal screwing of loyal customers”?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Next question @simcity: How many lost sales do you predict from word of mouth versus general piracy rates? What does the maff say?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Oh! Oh! @simcity, can you tell me why the Diablo 3 launch didn’t inform you on how incredibly stupid the idea of always on DRM really is?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
I guess what I’m really wondering, @simcity, is why people should ever buy one of your products in the future based on this experience.
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Now lets hit the big fish. Hey @ea, how does it feel to successfully run a developer’s image into the ground? Does it make you feel good?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Tell me @ea, between this and the constant microtransactions, why should we trust you to have our interests as gamers in mind?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Are you aware of the long term consequences of seeking short term profit @ea? Should we ask for regulation in the video game industry?
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
The prosperous town of Herpes, home to 162,000. People enjoyed living here, and times were good. twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
The town after two days of @ea‘s uninterrupted horseshit service. twitter.com/ChrisWarcraft/…
— Chris Kluwe (@ChrisWarcraft) March 7, 2013
Gotta love a guy who isn’t afraid to speak his mind.
Isn’t three minutes a lot longer than most punters get per game?
Oh sportsball.
I sure liked it when he kicked the ball into the corner pocked and scored an ace!
“Gotta love a guy who isn’t afraid to speak his mind.”
no, no I don’t.
As punishment EA will probably put him on the cover of Madden 14.
Wasn’t the reason for the always-on DRM the fact that the game is too demanding for regular PC’s and had to be offloaded onto EA’s servers (to do with the individual Sim AI scripting or something)?
Knowing this and being post Diablo 3 launch, you would think they would be more prepared.
The reasoning behind it reminds me of GTAIV for PC, a game built on PC’s for PC’s that don’t exist yet…. well except you could play it offline.
More likely it’s so EA can introduce microtransactions. Personal computers have been capable of simulating the action of millions of Sims every 4 minutes for years now. If the devs at Maxis couldn’t get it running smoothly, they programmed it wrong… Which would probably explain why the servers are down. Running code in the cloud isn’t going to magically make if faster.
If that is the reason, it’s the shittest excuse I’ve ever heard.
Aaaaah Kluew, he’s so damn awesome 😀
I haven’t played the game, but I’ve read a bit about it – is that the actual size of the land you are able to use to build your city?
Seems…rather small.
That last tweet was pretty funny.
I was going to buy it but with all the bad press on it, I’ll skip it…considering how much I loved building a city up and all, too bad it had EA stench over it.
I thought the main reason they gave for the always online and cloud computing thing was because online multiplayer is the future and we all needed to be a part of it.
It’s stupid to think that the sole reason this exists in Sim City is to cater for the folks who are using old hardware.
Anyway, whatever. Won’t be wasting my dollars on what could have been such a great game.
I think I like this Kluwe guy. At least more people might become aware of the issues because of a player with some celebrity appeal decides to fire up at EA for the mess they have created.
On ya bro!
Show up at your local EA office. Bring some friends with lots of lego. Enter lobby/office have one person sit down and start playing with lego making a “town”. Have friends all line up behind you complaining about wait times. Once three minutes is up, smash town and let another person sit down. Repeat.