Yesterday I posted some early thoughts on Ryse, which you can check out here. Long story short I had some issues with the game. It looks fantastic, but the combat? It features some questionable design decisions in my humble opinion. Want to watch us getting to grips with the game? Come on in!
I won't repeat what I said in the above article, but yeah. I think they need to rethink precisely how executions work. It feels very strange at the moment.