Tips For Playing The Cube World Alpha

If you've taken a chance on the Cube World alpha, you might've noticed one thing. Aside from the beautiful voxels and the open-world landscape, I mean. At the moment, the game doesn't really tell you how things work. In a way, that mysterious nature is part of Cube World's charm. Still, I figure there are some things you should know that might help you enjoy the experience more than just running in blindly.

Here are some of my tips for making the most of the Cube World alpha. Alpha is the key word here! Things might change as the game gets closer to the full release.

Create whatever character you'd like

Race doesn't matter in this game; it's all cosmetic. Wanna be a reptar-like Lizardman? Go for it. Wanna be a bunch of bones? Play as an undead!

What will affect your game is your class -- but still, don't feel you need to go one class over the other. You can make multiple characters if you want.

But if you're curious, the classes available are warrior (close-range combat class that can use great weapons, one handed weapons, shields, heavy armour), ranger (long-to-mid-range combat that uses bows, crossbows and boomerangs), rogue (high damage, low health melee class that is highly mobile, can use stealth, and use daggers, longswords and fist weapons) and mages (magic users that can use wands, staves and bracelets).

What sounds best? You should go with that.

Create at least two worlds with the same seed

When you start out, Cube World asks you to create the playground in which your adventures will take place. To do this, you have to pick a "seed" -- which is just a number that makes the world. The number you pick doesn't matter (although if you disagree, you should know there are people cataloging what different seeds contain), but make sure to make a duplicate world with the same seed number.

This way, you can use one seed for adventuring, and the other to have a character perpetually in town. Characters are persistent across worlds, which means that regardless of where you're at in the "adventuring" seed, you can just boot up the "home" seed and resupply. That's a useful thing to have considering the game doesn't have fast-travel.

Let wanderlust get the best of you

There's nothing specific you need to do in Cube World. Although there are things can be considered quests, there's no specific timeframe to complete any of them. So why not let yourself explore however you see fit? You can always return to areas of interest if you want. I wouldn't even worry too much about exploring places that look dangerous: there's no penalty for dying (just know that chances are, groups of enemies will be able to mess you up at starting levels). So far, the best time I've had in Cube World is aimlessly exploring and seeing what I find.

Play with friends and/or get a pet

Like I said in my impressions article, the first few levels/hours of Cube World can be gruelling between difficult enemies and slow levelling. Having others aid you in battle can help here. If you're not keen on the idea of playing with other people -- which is fair -- you should totally look into getting a pet. Not only are the creatures in Cube World insanely cute, they can be a menace in battle, too.

In order to get a pet, you'll need to tame an animal. To do that, you need special food that you feed to the pet, which then wins them over. Each pet has a different preferred food. The main issue is that getting the pet that you want is difficult, as almost all of the item drops in Cube World are random. If you battle enough enemies, they'll eventually drop treats. Your starting town -- which you always spawn close to in a new game -- also typically has a shop that sells at least one treat.

Here are a few pet/food combos, taken from the Cube World Wiki.

Bunny: Carrot

Chicken: Cereal bar

Hornet: Popcorn

Mole: Chocolate Donut

Monkey: Banana split

Peacock: Chocolate cookie

Sheep: Cotton candy

Squirrel: Strawberry Cake

Terrier: Waffle

Turtle: Cinnamon role

Bonus? If you spec your character the right way, you can even ride some of these pets -- which means slightly faster travel. In order to allocate skills and points, press X after you level up. There aren't too many options as of yet, but don't feel like you're boxed into any specific skill tree. If you go into town and stand next to trainers, the game allows you to respec.

Crafting and you

As you explore, you'll pick up materials that you can use to make stuff -- namely, potions/consumables, armour and weapons.

When it comes to potions and consumables, you'll be using a campfire or the craft menu, which you can bring up by pressing "C". Campfires, meanwhile are scattered around the world randomly. Basic life potions require you to combine heartflowers and water flasks; you can purchase flasks in town. You can convert those into water flasks by going into your inventory while in water and selecting the flask, then pressing the big sword icon. One click nets you one potion; it's cumbersome when making dozens of them, but still, that's how you do it.

If you need visual aid there, here's a good video by the Cube World Wiki:

Aside from potions, other consumable items can be made depending on what you have on-hand. Press "C" and click on the ingredient, and the bottom right menu should display a recipe. All you have to do is find the other items; the menu should tell you ratios.

For weapons and armour, you'll need to go into your town's crafting district. Depending on what material you have -- which you get by picking up resources around the land, either out in the open or inside caves -- you'll use different areas of the crafting area. If you're dealing with cloth, for instance, you'll use the clothier. What you can make is determined by what recipes you have, and recipes, like everything else, are either randomly dropped by enemies or can be purchased in-town.

Personally, I watched this video by WhuzzBuzz to understand how to go about crafting weapons and armour. While it's clear where you need to go, the way to navigate specific crafting menus required visuals to understand.

What's worth noting is that although in my experience the resources needed to customise weapons are rare -- most caves only have a couple of things to mine, and elemental cubes are only obtained by defeating bosses -- you should still make an effort to collect as many as you can. The more you add to your weapon, the more powerful it can become. That, and if you're crafty enough, you can make a weapon look much cooler, too. You should customise your weapon even if you don't have enough cubes to make the new weapon look good.

BONUS TURBO ROUND

Q is the hotbutton for potions, it'll default to whatever potion you have first in your inventory -- so switch stuff around. If you're in a battle you'll want life potions first, since these are the only healing items which let you consume them while also running. Don't bother using a potion if a camp with a mat is nearby, as you can heal by sleeping on the mat.

Remember that you can roll by pressing mouse button three; rolling is useful for evading attacks. If you roll before hitting the ground, you don't take falling damage. travelling during the night is a hassle thanks to lack of visibility, but if you sleep at an inn, it'll automatically become morning. CNTRL lets you climb things, depending on your stamina. Some enemies drop "leftovers," which are items you can identify in-town at the shop with a magnifying glass icon. If you're curious about modding, this Pokemon mod tells me that the community is quite healthy. Look at this awesome Skyrim weapon, for example, or even this Wind Waker boat.

Oh, and if you want to glide around Cube World like this person does?

Then you'll need to play as a ranger. Spidermew is able to do it by exploiting a special ability the ranger has, which for some reason enables rangers to launch into glide mode with a lot of speed.

Finally, for some of you, actually being able to purchase the game would be the most useful tip at all, as the store keeps going down. As of this writing? You can purchase the game here; the store isn't down right now. If you're reading this and that isn't true anymore, this site keeps track of when the shop and registration are up.

Hopefully these tips help demystify some of Cube World's obtuse, sometimes unclear systems (hey, it's in alpha!) Now get out there are get lost in that marvellous world.


Comments

    The quick gliding has been patched now, can still jump fast and far though, mew's latest vid explains it

    >special ability the ranger has, which for some reason enables rangers to launch into glide mode with a lot of speed.

    Literally patched today..

    I regret going Mage after seeing that video of Spidermews ranger flying so far so fast. I followed a road from one town, and it took an hour of real time to walk to the connecting town, even with riding pets and a hangglider.

    Even for an Alpha, this game is addictive. Worth keeping an eye on :D

    Tab opens a radial menu for quick selecting what item goes in your hot button slot. Didn't see this mentioned as a tip and I only found out when my son was mashing keys on the keyboard.

    Also I've found a couple of NPCs that actually give quests, although they're just "I've marked X on your map go explore/kill Y".

    Thanks for the reminder, steam sale made me forget to check up on this.

    22.50 AUD for anyone interested after conversion, tried it for 5 minutes looks good =)

    I am just waiting till they open up the MP numbers. It would be cool to set up a server with a high max player count and just leave it public.

    Looks really nice, a lot better than Minecraft. It has personality, Minecraft seems to lack personality.

      Yup! It certainly does!

      Before I opened this article I was like, "Oh here we go.. another Minecraft clone.. I bet the comments on this article will be filled with fanbois etc".. then I looked closer.. read a bit more.. looked at the pretty screenshots and yeh.. I am impressed..

      They seem to have taken the Minecraft formula and applied, from the ground up, the Survival part of Minecraft from the very beginning. The survival part of Minecraft, even though it was the last big proper update, always felt more like an afterthought that was tacked on the please the people who'd been promised it for a while...

      I enjoyed Minecraft to a certain extent but never to the same extremes that my friends and family did.. it always lacked "personality" as you call it.. I'll definitely be giving this a try.

      EDIT: Just bought a copy.. hehe.. I have to wait till I get home play it.. but yeh.. I'm in! :)

      Last edited 25/07/13 2:21 pm

        So I spent about 2 hours with this tonight and I am rather pleased with the whole thing.. at first I died a bit.. then I got the hang of it.. and slowly but surely, at a reasonable and satisfying pace I managed to get myself from level 1 to level 2... and got myself a pet :)

    There actually is "fast-travel" in the way of portals, you just have to look for it. Also, it doesn't show up on already explored bits of the map unless you zoom all the way in.

      Really? What do they look like? How do you find them? I've search 600km2 and never found anything like.

      This game is truly amazing though.. I sunk a lot more hours into than I thought I would.. it is everything I hoped that Minecraft Survival would have been but wasn't. My most memorable moment, so far, was when I scaled this humongous "rock" (mountain with sheer cliff faces on each side) that had a boss on top. It took me at least 10 minutes to work my way up the side of it.. I even started to feel a bit of vertigo and internal feeling of stress/fear that I might fall.. it was very satisfying to get to the top.. then the boss battle lasted around 15 to 20 minutes, which nearly killed me a few times. So when I finally beat the boss, the rewards I got were worth it.. very satisfying gameplay experience.

      I've since gone on to do other dungeon runs and valley ones.. even killing the Saurian (dragon).. though it was a white rated one at the time..

      Seriously, one of the best games I have ever played...

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