An MMO That Promises The World. Let’s See If It Actually Delivers.

An MMO That Promises The World. Let’s See If It Actually Delivers.

Black Desert is an upcoming MMO from Korean developers Pearl Abyss. It sounds almost too good to be true.

A preview of the game on MMOCast says it’s a “sandbox MMORPG”. Specifically, it’s promising stuff like resource-gathering, action combat, open-world player vs player battles, castle sieges (with plans for 400 v 400 assaults) and non-instanced housing, which can be shared among friends (you can kut extra keys so they’ve got somewhere to hang).

But it goes deeper. It wants to make different parts of the world go through seasons. Winter, for example, will require NPCs to be equipped with warmer clothing, and player stats would take a hit. There won’t be teleports at launch. Instead, your mount is an important part of the game, with its own level system.

Plus, you know, it looks pretty nice.

Will all this combine to actually make the game worth playing? Who knows. It’s not out in Korea until later this year, with a Western release not planned until, wait for it, 2015.

Black Desert — Sandbox Action Combat MMORPG — Preview [MMOCast]


      • Doubt liberals NBN plan would even make that many possible…Don’t know what idiot decided that was a good idea

  • The image at the bottom doesn’t really look like game footage…looks pretty fake. Especially the face.

    • I know. I looks like someone just Photoshopped a real person into the game. It just doesn’t look the same as the rest of the game, especially the hair.

      • I agree, but that section at 3:50 still looks pretty good…just not quite as good as that pic.

    • Welcome to Korean graphics. The aesthetics of their character customization is second to none, even with custom content for games like The Sims.

  • cause a game with the action sequences it has is going to be REALLY fun playing with the ping we’ll be getting to an over seas server.

    Sure MMO’s have started coming along way in terms of graphics and gameplay but we are still heavily limited by networking.

  • MMO promises compared to what MMOs deliver are kind of like what Atari 2600 box art promised compared to what the game delivered.

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