7 Days To Die Is Like Minecraft With Gravity

I'll just put it like this: 7 Days to Die is like Minecraft, but with guns and lots of zombies. Really, that's what it boils down to. Which is perfectly fine with me, considering how much I've enjoyed my time with 7 Days to Die.

Building defences with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps bringing me back to the game is the TNT.

Watching things explode is always great, especially when you can watch every little block of a house slowly fall to the ground as in-game gravity finally takes its hold.

7 Days to Die is available now.


    Might be worth mentioning to the folks 7DTD is early access alpha.
    Very cool game though - a bit rough around the edges, but lots of potential.

    Its way too alpha to bother with IMO, I found myself wanting further content right away! Has much potential

    One thing I don't like is it doesn't have an art style to it. It looks like postal 2 with a minecraft mod, which isn't good at all. Either they need to beef up the graphics or give it a distinct style that's appealing.

    Last edited 09/01/14 9:54 pm

    Also, please remember this game is NOT procedurally generated like Minecraft is. Like DayZ, the goods and buildings are static locations. The Server must be reset so the items can be respawned regularly. I find it to be a fun game but at times having to reset the server makes for a tiny little bit of annoyance when you've managed to build up a decent fortification only to have it taken away. But like the others said, it's also an early alpha game.

    That being said, are early alpha games being forgotten by their developers and/or abandoned? I have a bunch on steam that haven't seen updates or even entered 'beta' stage since release, for some that's potentially years...

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