Unreal Engine 4 Looks Both Fun And Productive

The last time I took a serious look at Unreal Engine with the intention of developing a game with it, I remember blindly navigating a complete mess of software with several proprietary appendages attached (UnrealScript) and high levels of abstraction (node-based materials). This, admittedly, was a very long time ago and going by this latest walk-through video from Epic for Unreal Engine 4, it’s matured into one slick-looking piece of middleware.

This clip was put together for this year’s GDC and shows some of the tech’s features, including Boolean-based level creation, the visualisation of vertex manipulation via a wireframe view and the simplicity at which render textures can be implemented in-scene.

Engines — and tools — have come a long way since the days of manually carving out levels in Valve’s Hammer Editor (originally called Worldcraft if memory serves) and where options were limited, we now have CryEngine, Unity, Frostbite and others.

Unreal Engine 4 Tools Demonstration — GDC 2014 [YouTube]

The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.


5 responses to “Unreal Engine 4 Looks Both Fun And Productive”

Leave a Reply

Your email address will not be published. Required fields are marked *