The Most Realistic Fighting Game, In A Manner Of Speaking

I believe that Double Fine's latest venture into indie publishing, Gang Beasts, is one of the most realistic depictions of combat ever seen in a game. This is because 90 per cent of fights are sloppy, awkward affairs where all involved fall down and give each other angry hugs.

Gang Beasts is a local multiplayer game where up to eight blobby marshmallow men desperately flail and grapple onto everything in sight in hope of dragging each other to inauspicious demises. "Here lies Blob Smith," one's tombstone might read. "He kind of lackadaisically tripped over a guard rail. Or maybe he was pushed? I mean, we saw him get pushed, but we cannot in good conscience call that a push because it's insulting to all other pushes the world over."

Levels range from industrial fire pits to rooms that are basically made of saw blades. OK, maybe it's not that realistic.

It is, in all seriousness, really fun if you have a couple friends around. It's basically Drunken Idiot Brawl: The Video Game. There's nothing else quite like it, that's for sure.

Gang Beasts is currently available on Steam Early Access for $US14.99. There's not a whole lot of meat on its gelatinous bones just yet — only local multiplayer — but the final game will include a singleplayer/co-op story mode and AI enemies as well.

Think you'll give it a go? Or are you gonna wait until it emerges from Early Access stronger faster better at falling down hilariously in a whole host of unique and exciting ways?


    That looks like it could be heaps of fun.
    Also, "Angry Hugs" is a great name for a game... quick call Double Fine to get them to change the name...

    Bought this last night, yet to try it but really looking forward to it with a group of mates.

    Double Fine can do no wrong. Also, "angry hugs", hahah.

    I thought Mount Your Friends was the most realistic fighting game.

    Played this with the missus. Threw her into a fan in which she then spent the next 3 minutes being violently flung around the room through various other fans. 10/10 game.

    I played the prototype for this and really its party game so if you friends over, good to play with a few drinks.

    Only local multiplayer? Up to 8 players, so have to assume that's LAN only otherwise ... how are they controlling it?

      Well based on the fact the trailer only has 3 characters in a fight I assume that 8 players will be the full game but during early access it is limited to 3 people.
      2 controllers and K+B I assume

        Ahh, well that makes a bit more sense. I haven't yet checked out the store page / further details, just going by what's in the article.

    Most realistic would be ten minutes of shoving into each other on purpose in a room (plus accusations of one "looking at" the other), ten seconds of "Huh, you wanna fight me? Huh?! Let's take it outside then, huh?", then thirty seconds of mostly non-connecting hits before a bouncer comes and pulls you apart, followed by two minutes of "Yeah, run away ya pussy! If you come back again I'll smash ya one! Yeah that's right. I'll fuckin' smash ya!" while they walk in opposite directions.

    Round two would be much the same when they've both walked around the block and run into each other on the other side.

      I call that asking for a Lawyer Punch. They egg the other guy on to try and get him to start a fight, so that they'll beat their ass and look like a big strong man while also looking morally right in not starting a fight. If they get their ass beat they'll call up a lawyer and sue them.

      What those idiots don't get though is that's a form of intimidation that will land them in hot water.

    My first thoughts were wondering what Double Fine was doing starting a new game when they still haven't finished Broken Age, Spacebase DF-9 and Hack'n'Slash. But it seems they are only publishing this title, and Boneloaf are the developers.

    Looks like it could be fun.

    Been keeping track of this through the Giantbomb guys' repeated plays. Gang Beasts looks like of one those games that is capable of generating those moments, where despite all the crazy button mashing going on, what happens on screen plays out like a perfectly choreographed fight scene.

    This sequence in particular is incredible:

    Like Sumotori with jellybabies! I do hope it allows for full human-free, AI-only matches so we can all bet and cheer on the random little wobblemonsters :3

    That title "In a matter of speaking" made me think this was going to be about Trials. I really hate when the announcer girl says it.

    I found this hanging off the side of trucks punching each other in the face amusing!!

    great game.. I hope it gets ONLINE multiplayer support ... then I am seriously keen!

    Oh shit i want this so bad... (but uurrrggghhh early access)

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