Yesterday, posts started popping up on places like the ever-popular gaming forum NeoGAF that claimed to have the official PC specs for the upcoming zombie game Dying Light. These were noteworthy because they made the game’s system requirements sound insane. We can all calm down, though, because they weren’t accurate.
Posts like the one on NeoGAF weren’t based on errant speculation, mind you. They drew their information from Dying Light’s Steam page, which had been just been updated with the aforementioned insane-looking specs. The page has since been changed to reflect the real requirements, but here’s a screenshot that GameSpot captured of the original specs:
What set people off in particular was the recommended 16GB of RAM, which sounded beyond beefy and also unprecedented — even as a recommended setting. That’s because it is unprecedented. Here are the real system requirements, which Techland sent over to me via email this morning.
Minimum:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 4 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
Direct X®: Version 11
Sound: DirectX® compatible
Recommended:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 8 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
Direct X: Version 11
Sound: DirectX® compatible
Techland also included these “additional notes”:
Laptop versions of graphics cards may work but are NOT officially supported.
Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
As is always the case with PC requirements, the company’s official specs aren’t set in stone either. Once PC gamers get their hands on his juicy new hunk of content, undoubtedly some will do so on systems that aren’t technically optimised according to Techland’s rules. And I’m willing to bet that some of them will find that the game still works.
Regardless: all us lovers of high-fidelity zombie-killing can breathe easy that the rumoured 16 GB of RAM isn’t actually a thing. And thank god it isn’t. Specs like that are enough to make me want to exercise some “creative brutality.”
Comments
15 responses to “Here’s What Your PC Will Actually Need To Run Dying Light”
Nice! Only 2gb vram needed. My sli 670 will work fine
My 680 is really showing its age..
I have two OC 680s still run most games ultra but dies a bit if u put up the AA too high
Dat VRAM ceiling.
My CPU only goes up to 3.0 GHz under turbo – 300 Mhz short of minimum.
Bollocks.
Woah, a 64bit game. I rarely see those.
People always be telling me “Your graphics card is fine, you don’t need to upgrade”
I’m not so sure about that anymore.
Who hasn’t got 16GB of RAM?
95% of gamers who have built a PC in the past 4 years
Damn. 770 doesn’t even hit recommended. Console it is.
You do realize that even at a lower setting to accommodate the 770 it will still in all likely hood be a better experience right?
Of course. But if I play it on pc I can’t play with 99% of my friends (who game exclusively on consoles).
It’s just that if my rig can’t even hit recommended, im much less inclined to try and push for “dems grafiks” and think more about the whole experience eg playing with friends, 2 digital licences for the price of 1.5 physical copies via home sharing with my partners x1 and mine etc.
My 3930k, 32GB ram and GTX 980 will be fine then 😉
I need to upgrade my CPU when I can, I have the 8GB of RAM and a 7900 series radeon but then again I don’t play as much on my PC anymore
Done