Modders Are Bringing Back Resident Evil's Awful Voice Acting

Resident Evil's original voice acting was atrocious. The lines were cheesy and the delivery wooden. "Jill, here's a lockpick. It might be handy if you, the master of unlocking, take it with you." But it has a fond place in my heart. I didn't blame Capcom for writing and recording new material for REmake, but I'm so glad someone's modding the game's trashy origins back in.

"I've started working on a mod that will replace REmake's voice acting with the legendary voice acting from the original Resident Evil," wrote Resident Evil modder Bunny on the Resident Evil Modding Forum. "So far I've modded rooms 105 and 106 (Barry's dining room and the main hall) but I will try to mod as many other rooms as I can."

Bunny hasn't touched the famous "master of unlocking" moment yet, but he's already producing gold. The gulf between REmake's updated visuals and the 1996 voice acting is utterly profound.

This scene, in particular, is incredible:

"Chris, this house is dangerous. There are terrible demons, ouch!"

Thank you, Bunny. Thank you.

It's going to be an interesting process, since some of the dialogue is different. Some scenes probably can't be altered. That said, I might have to play through the whole game this way.


Comments

    Oh man, I kind of want to play this now. The terrible dialogue elevates it to a whole new level. XD

    I hope this isn't... Chris'... sandwich.

    "The lines were cheesy..." That's a scriptwriter's problem, not a voice actor's. I understand the problem you and other players can have with voice actors, but you forget that voice actors have directors and writers and producers in the studios telling them what to do (even if it's not logical and they don't agree). I'm a professional, full-time voice actor and I've seen critics say bad things about a couple of games I've worked on, but no one on game sites knows what everyone else in the studio tells you to do, whether you like it or not. In some cases, the critics were right, but did the actors have anything to do with the final product that the players didn't like? Not that much. Personally, I've had many small parts in games, but the writers, directors, and producers have the last word. Actors do what they are told to do.... Like most of you in your day jobs. Please, get real. Most actors, like me, don't get royalties for game work, so I'm just asking you to think about it a bit more. Thanks.

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