We’re trying something a little different today on Fine Art. Instead of showcasing the work of someone who makes games, we’re looking at the art of someone who works around games.
Stephen Maurice Graham is an illustrator who has worked for publications like Vice, GQ and The Sunday Times. He does a lot of video game work (we’ve actually featured him before), so I figured today we’d look at a whole bunch of it.
You can see more of Stephen’s work on his personal site.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios.
Comments
One response to “Fine Art: How Pokémon Are Actually Caught”
hate to be picky but the famicom buttons are round the wrong way.