With the third game in Lara Croft’s modern reboot and some DLC out, let’s take a look at some of the concept and promotional work that went into imagining Shadow of the Tomb Raider’s world.
Tagged With fine art
Artur Sadlos is an artist based in Japan. He’s worked on stuff like League of Legends, The Witcher 3 and For Honour, but also that wonderful Ghibli x Oregon tourism ad from last year.
Every year, the art team at DICE do some of the best work in video games, and 2018 has been no exception. Battlefront II featured some of my favourite pieces from 2017, and some of the work that went into imagining Battlefield 1 could have been hung in a War Memorial.
I know, we’ve done a Fine Art on Destiny 2 already, but there’s so much amazing work that’s gone into the new expansion that I thought it was worth its own showcase.
Battletech, a new turn-based tactics game based on the classic tabletop series, is pretty damn good! It helps that the game looks gorgeous, courtesy of some gorgeous 2D art and chunky mech models.
The final instalment of The Banner Saga has been one of my games of 2018, so it’s a pleasure to be showcasing loads of the gorgeous art that went into the making of the game.
Kirk didn't much care for Detroit in his review of the game, but I still thought the game's vision of the near future was interesting enough to take a look at.