Stop What You're Doing And Play This Video Game Right Now

How do I even describe Way To Go? Here are some words: uplifting, surprising, terrifying, confusing, incredible.

Stop everything you're doing and play Way To Go right now.

You can play the game here. It's free. It's a browser game. It's very much an 'art' game, whatever that means, point being you will not be shooting anything. You will be exploring, not just spatially in a world you can quickly traverse, but with what is possible within a rapidly shifting, constantly evolving world. It's a game that plays with sound, that makes it's soundtrack interactive in a brilliantly evocative way. It's a video game that seems to beg you to run full tilt, but also has the potential to allow you to stop and stare. It's fundamentally linear, but is also filled with mystery and actively rewards players who explore in different ways, by clicking on different things at different times.

More than anything Way To Go is simply something you have to experience.

It's left me with so many questions. Who is following me? Why are they tracing my every step with a raised sword. What are the echos I leave behind when I click click click the left mouse key. What am I doing? What is the purpose? Does there have to be a purpose.

I'm worried about writing too much, in case I spoil the sense of discovery I had when playing through this. It's very short. It'll take you 15-20 minutes, but it's absolutely worth it. This is spectacular. I love it. I love it so much. You have to play it right now.

Thanks Lana!

WATCH MORE: Gaming News


Comments

    "Unfortunately, this won't work in Firefox.
    Your web browser can't understand our little adventure.
    Try in Chrome; you'll be on your way."

    Well I guess I *have* to play it here at work now :P

      Coincidentally everyone at work here was bitching about browser memory leaks and massive resource-hogging when using a couple key, java-intensive applications, so on a whim I switched us from Firefox to Chrome this morning. Unbelievable improvement. Like, really mind-boggling. I wouldn't have thought the two would behave so differently. What the hell, mozilla?

        Especially with how much they seem to be trying to make it just like Chrome these days :P

        I miss when the version number was just a single digit. Things were good then.

    Sigh. My unquestioning obedience of the Serrels sure does get me in some tight scrapes at work and home sometimes.

    I'm just glad I wasn't in a meeting and checking kotaku on my phone.

    Ok, actually had a go.

    That was very... um... French? :P

    This had better be good, Mark. My character isn't going to model his own trousers.

      Alright, that was a pretty nice way to take a break. I'll give you that one.

    The 'black guy' with the sword, if you look closely at least in the forest, is the person who took the photographs for the game. It's a guy in black lycra or something with a box on his head. Sort of like how on Google Earth/street you see a weird pick of the car that took the photos if you look down/behind you..

      Or is it that the black rider is you, and the white runner is your perception of yourself?

      Just as riding along the river, our perception is dictated from that viewpoint, but the view from within the river is different, yet equally as engaging.

      Perhaps the other black runners are simply other's also on this journey, and when we interact with them, then we have a chance to change the world outside, as well as the world inside.

      And maybe once we learn to do this with others, we can then learn to do it by ourselves, changing the way we see the world all the time.

      And in the end, maybe it will be the way we see ourselves that changes too.

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