While the overall reception for The Order: 1886 wasn’t spectacular — some say it cost too much for the length of the story, some hated the way the story’s abrupt ending and the black bar “cinematic effect” is generally pretty unpopular — the wider public was happy to concede that, yes, it did look bloody nice.
Ready at Dawn are taking those skills with graphics and exploring a new frontier. And if you’re looking to push the boundaries of visuals, why not VR?
A listing on their website (thanks to a tip) shows that the studio, which was also responsible for the creative Okami on Wii and the God of War PSP titles, is hiring across a range of roles for a brand new AAA title on consoles.
“In addition, we are also in full production on a cutting edge VR experience, in partnership with Oculus.” That last part’s particularly intriguing too, because you’d typically expect Ready at Dawn to be working with Sony’s Project Morpheus given their long history of developing for PlayStation.
Open roles for the VR project include a lead level designer, FX artist, lead concept artist, lead character artist, character blendshape artist, character artist, senior concept artist, senior environment model and layout artist, regular concept artist, senior lighting artist and a more junior environment model and layout artist.
Other positions are also open at the company, although the new VR-focused IP for consoles isn’t mentioned initially so they may not be working directly or primarily on the project.