Briefly: Microsoft has told Kotaku they're aware of Halo: Reach's frame rate problems, and hoping to smooth them out. "We're aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility," said a spokesperson. "The Xbox engineering team is currently looking into the issues and are working to address them."
Microsoft Is Working On Xbox One's Halo: Reach Problem
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Picture this. You're looking forward to your favourite release of the year, a new DOOM. And you've got a fancy $1000 monitor to play it on. There's just one small problem. One day, you wake up and discover a bug has somehow carked it in your screen. No problem: the monitor's well under warranty. So everything should be OK, right?
It's probably more "what are you playing now, tomorrow, Sunday, and next week". Which is really just more time to spend with video games.