One of the coolest things I saw during the Elite: Dangerous was the way people were taking advantage of TrackIR to look around the various menus and sides of their ship. It looked awesome, but most importantly it looked incredibly natural. It looked like what you'd be doing in space.
Understandably, people have been calling for TrackIR to be officially supported in Star Citizen as well. There were workarounds to get it going before, but it hasn't been officially supported. But a Cloud Imperium Games developer has confirmed that it will be -- even if nobody is working on it right now.
In a post on the official forums, one of the Star Citizen devs said that TrackIR support is on the roadmap although no work has "officially been done" for the feature to date.
Will Leverett, a game support manager at CIG, posted that the studio doesn't "have any resources currently assigned to or working on" TrackIR. "Previously TrackIR has worked through what was termed to me as a 'hackish' solution but has never been truly officially supported or integrated," he added.
The roll-out of Alpha 2.0 on the public test universe appears to have broken TrackIR support for some, an irksome issue for hardcore sim fans. "TrackIR is on the same level as VOIP, players that use it regularly can't live without it, players that haven't used it don't care," one person quipped.
I'd venture that getting a stable build takes much higher precedence over TrackIR support, but fans will be fans. In any case, if you're a concerned simmer then rest assured -- official support for TrackIR is coming. But you'll have to use workarounds for the foreseeable future, at least until CIG directs some resources to the idea.