From Software Says Dark Souls 3’s Seemingly Useless Poise Stat Is Working As Intended

From Software Says Dark Souls 3’s Seemingly Useless Poise Stat Is Working As Intended

Poise, which allows players to take hits without staggering, has been one of the more important stats in the previous Dark Souls games. In the weeks after Dark Souls 3‘s release, players discovered the poise stat doesn’t seem to impact anything. Was it glitched? From Software has an answer: no.

“The poise stat is working as intended and is not ‘turned off’ as some fans have theorised,” a spokesperson for Bandai Namco told me. “The stat works differently than in past games and is more situational, which seems to be the reason for the confusion.”

Bandai Namco is the publisher of the Dark Souls games, and passed on my questions about the poise stat to From Software several weeks ago.

One popular strategy for playing Dark Souls (especially against other players) is to wear a bunch of heavy armour, allowing you to take a bunch of hits without having your attacks interrupted. Dark Souls 3 doesn’t allow this.

Despite being able to upgrade the poise stat and use items and equipment that claim to upgrade poise, it doesn’t appear to do anything. The video below is a late game character using some of the heaviest armour, yet they’re knocked around like a doll by one of the game’s earliest enemies.


Video Credit: SteamBoy27

If players equip the fist-based Heavy Caestus weapon, which features a weapon art called perseverance, they can temporarily enable proper poise.


Video Credit: SteamBoy27

That’s how poise is supposed to work, but it’s not supposed to be limited to a temporary buff; it’s been integral to building certain characters.

There’s a reason Bandai Namco’s statement acknowledges a fan theory about it being turned off: players discovered a way to turn poise back on by modifying the game code. It suggests that From Software had, at one point, included poise the way it had operated in every other version of Dark Souls.


Video Credit: ANDELE3025

The folks who discovered this modification haven’t widely released how to turn it on, but even if you did, it’d get you banned from playing online.

I was told From Software had no further comment about how the poise stat works, so we’re left to wonder what “situational” means. Have players simply not figured out how it works? Maybe, maybe not.

Either way, this has a big impact on the future of Dark Souls 3.


The Cheapest NBN 1000 Plans

Looking to bump up your internet connection and save a few bucks? Here are the cheapest plans available.

At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.

Comments


25 responses to “From Software Says Dark Souls 3’s Seemingly Useless Poise Stat Is Working As Intended”