Just what makes games like Final Fantasy VII and Chrono Trigger so special? What sort of attributes would a game like I Am Setsuna need in order to live up to JRPG classics? Let's discuss! Today on Kotaku Splitscreen, Kirk and I dig into all the elements that comprise a classic JRPG: Music, abstractions, diversity of locations. We break down some Japanese classics and compare them to Tokyo RPG Factory's debut game, I Am Setsuna, which tries to live up to those beloved old games.
Also: Some Pokemon GO talk, because hey it's the biggest phenomenon in video game history so why not?