Mads Mikkelsen, After Kojima Explained Death Stranding: ‘I Only Understood Some Of It’

Mads Mikkelsen, After Kojima Explained Death Stranding: ‘I Only Understood Some Of It’

Don’t know what’s going on in the new trailer for Death Stranding? No worries: neither does Mads Mikkelsen, and he’s starring in it.

In an interview with Birth.Movies.Death, Mikkelsen told the outlet that he only joined the project after checking out the first trailer with Norman Reedus. “I thought that was spectacular just from the standpoint of an actor,” he said. “The emotion, the feeling of it, the sensuality in what he does. Without even being a gamer, I was like, this is crazy, what he’s doing. I loved it.”

He also noted that not only did he not really know who Kojima was, but that he really does not know what’s going to be happening in the game’s plot, despite having it explained to him, saying, “I mean, you know (Kojima). He’s a very brilliant man. I mean … the stuff he told me? I only understood some of it. I have to see it before I understand.”

You and me both, Mads! That’s something you’ve got in common with most of the human population. Despite not being a gamer himself, gamers may also relate to Mikkelsen’s very specific reason for loving zombies:

What’s your favourite zombie thing?

I do love watching Walking Dead. I do. There’s something so fascinating, where (Mads is getting very excited) when the zombies are moving sufficiently slowly, you actually want to live in that world, you know?

Really? Why?

Because you can just fucking chop the shit out of them!


      • I’d play that!

        But if we’re going down the path of bryan fuller adaptations, I’d REALLY love a pushing daisies telltale series. That would be an amazing game.

        Or even a dead like me.

  • Why does Mads so often get cast as a guy with goop/blood/purple crap coming out of his eyes?

    Talk about a weird typecasting….

  • Yeah, I have to say that’s why I’m not a fan of a lot of Kojima’s work, that and his terrible dialogue. Okay, maybe it’s primarily the dialogue I have a problem with.

    He makes mechanically/thematically brilliant games that I enjoy, but if the creator can’t explain his own story then maybe it’s too convoluted for its own good.

    I’ve read all the Metal Gear wikis/material etc, so I do understand it. So no “you’re just too dumb to understand his genius” for you. I just feel it shouldn’t be required to read 14 pages of wiki external to the game to understand what’s going on.

    • My opinion is that I don’t need to understand it, I’m just happy it exists. There’s room for some convoluted mysticism in a game. To me that’s a kind of atmosphere. Like as a kid when I read Maldoror and soaked in the lush, violent language.

      It’s kinda like there’s only one Alejandro Jodorowsky, and only one Holy Mountain.

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