Not having even just a port of Wii Sports for the Nintendo Switch's launch was a shame. But on the bright side, the Switch does have Arms.
When I previewed the Switch in January, it wasn't Breath of the Wild or Mario Kart that took me by surprise. It was Arms: a game about punching your opponent and dodging wildly, while you made a fist with the Joycons in your hands. The mechanics of it took a little getting used to, but it was immediately entertaining. And it was the one Switch game that replicated the physical element that made Wii Sports so addictive, without being excessively gimmicky (see: 1-2 Switch).
Earlier this morning, Nintendo lifted the lid on more of the characters and weapons that will come with Arms, which is due out in the autumn. The characters are probably more crucial though. Ribbon Girl can double-jump in mid-air, Ninjara can warp while blocking, and Master Mummy recharges health while guarding.
Playing Arms on the go might not be as practical as Mario Kart or Breath of the Wild. But when it comes to something that recaptures the infectious spirit that the Wii had, Arms might be it.