Streamed live earlier this morning, Monster Hunter fans finally got a look at the World's UI, broader systems, mechanics and, importantly, monsters.
The Monster Hunter series has always been massive overseas, partly because the idea of hunting enormous monsters over a large period with friends is loads of fun. And MHW is doing what a lot of those fans have wanted for ages: bring Monster Hunter to PC and modern consoles with the level of spit and shine it deserves.
The new footage has raised plenty of questions though: are visible damage numbers good for the game? Monster Hunter for so long has encouraged players to pick up on visual cues from the monsters being hunted. The footage also showed off four-player co-op action, and the size of the open world (or at least one part of it).
Looks like the kind of game that would tide Serrels over until From Software comes out with Dark Souls 4, or whatever their next project is. Monster Hunter World is due for release on PC and PS4 next year.