Part-Time Australian Server For World Of Tanks To Open In November

Despite being out for over seven years and even built on Aussie-made technology, Australia and New Zealand is only now getting their own local server for Wargaming's World of Tanks. Yes, come November 1, you'll be able to mortar and shell all kinds of armour, without having to worry about the most deadly munition of all: high latency.

Wargaming announced the good news recently, as IGN's Luke Reilly reports. It was accompanied by the above video and the following clarification:

“A local server is the number one request from our community and we are finally rolling them out on November 1, from 6pm – 12am AEDT,” said Wargaming Australia and New Zealand boss Travis Plane in a statement. “It’s a long time coming but we hope that our players and the community can see that we’re truly committed to investing in Australia and New Zealand.”

“As our player numbers grow and the matchmaking continues to improve, we plan to widen these hours and are aiming for a full-time local server in 2018.”

Well, it's a start and 2018 isn't too far away. Until then, however, that's going to be one hell of a packed server.

Wargaming to Launch Local World of Tanks Server for Australia, NZ [IGN]


Comments

    I don’t play WoT, but I feel like doing so now just to support this. Now, if only Elder Scrolls Online did the same ...

    Wow I haven't played WOT in a couple of years now

    without having to worry about the most deadly munition of all: high latency.
    I thought it was the pay2win premium ammunition that they use to unbalance the game.

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