Nvidia’s RTX 2080 Ti Delayed By A Week

If you were hoping to get hands-on with some ray-tracing or some neural network-powered anti-aliasing techniques, and you wanted to fork out almost two grand for the impact … well, you’ll have to wait a little longer.

Nvidia has posted a delay on their official forums, noting that general availability for the RTX 2080 Ti will be bumped by roughly a week. “We expect pre-orders to arrive between September 20th and September 27th,” a Nvidia representative said.

You can’t pre-order the 2080 Ti or the RTX 2070 yet — which cost $1899 and $899 respectively — but pre-orders for the Founders Edition RTX 2080 are available. It’ll ship “on or around” November 20, so factor in a few days delivery for international shipping, but you can get two of those cards now for $1199 a piece if you’re so inclined.

[referenced url=”https://www.kotaku.com.au/2018/08/nvidia-rtx-2080-benchmarks-gamescom-2018-sort-of/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2018/08/upload1-2-410×231.jpg” title=”Some Benchmarks (Kind Of) From Nvidia’s RTX 2080″ excerpt=”When Nvidia launched their RTX 20 series cards prior to Gamescom kicking off, there was a notable element missing. benchmarks. Specifically video game benchmarks, a reliable go-to for people assessing the worthiness of a new GPU. Following a closed-door session with the press, the GPU maker released some more figures about how their cards perform in the real world. Sort of.”]

We’ll have a little more chatter about the RTX series later today, after an embargo lifted on some of the architecture stuff out of the RTX Editor’s Day from Gamescom. For more info about the cards, see our previous wrap below.

[referenced url=”https://www.kotaku.com.au/2018/08/nvidias-rtx-2080-ti-and-rtx-2080-australian-price-and-release-date/” thumb=”https://www.kotaku.com.au/wp-content/uploads/sites/3/2018/08/gtx-2080-ti-410×231.jpg” title=”Nvidia’s RTX 2080 Ti, RTX 2080, RTX 2070: Australian Price And Release Date” excerpt=”Earlier this year, Nvidia unveiled a showcase of real-time ray-tracing using Phasma and some Stormtroopers from the Star Wars franchise. At their conference in Gamescom this year, they showcased the same ray-tracing demo – but instead of running off four Volta-powered GPUs, it was powered by a single Turing-powered GPU.”]


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