I was talking to a friend the other day, and for whatever reason, Final Fantasy 15 came up. I can't remember whether it was about Final Fantasy generally, but before too long, that chapter was mentioned.
I'm talking, of course, about one of the worst JRPG moments in recent memory. Chapter 13, the episode where Square thought it was creatively worthwhile to strip the player of their entire party, your powers, weapons, magic, while funnelling you down a dank, narrow, grey series of corridors.
So you just started playing chapter 13 of Final Fantasy XV. It sucks. You feel trapped in a nightmare that will never end. Take some small comfort in knowing that you are not the only one to suffer through it.
While I've finished FFXV, and thoroughly enjoyed the vast majority of the game, I've deliberately avoided the DLC. Ideally, I want to play through the entirety of the game again and experience the lot in order.
Small problem: that means dealing with Chapter 13 again. There's an alternative chapter, which runs for 20 minutes and gives you control of Ignis and Gladio, but that's only accessible from the main menu after beating the full game. It's really more of an advertisement for Gladio's DLC, since you're controlling him for the majority, but as that's also the worst of the post-launch content, that's not particularly inspiring either.
Still, chapter 13 didn't ruin my enjoyment of FFXV enough to stop playing. And the changes should at least make the first time through easier for people ... but man, that chapter can bugger right off.
The stipulation I want to stress here: moments that almost ruin a game. So no gripes about Mass Effect 3 endings or things like that. Elements that 1000% need a rework, but ones that aren't quite horrific enough to spoil the whole party.
So tell us. What moments nearly ruined a game for you?