Tagged With tell us dammit


There's been a lot of work on cloud gaming services, much of which has started to come to the fore this year. Ubisoft's been quite vocal, EA just announced a massive project of their own, Xbox is trialling their own tech in-house and Google's streaming venture was unveiled recently too.

All of these aren't solutions predominately focused on Australians, though. There are plenty with spotty connections or substandard NBN/ADSL, to be sure. But in time, the logic goes, those substandard connections will eventually improve. Which leads me to a question.


Cheating used to have a lot less consequences, back when accounts weren't shared across hundreds of games. The main risk you had was losing a single account, which probably didn't cost much to begin with. So it's no wonder why like Counter-Strike used to be rife with cheats.

But did you ever cross to the dark side?


Lately, Tegan and I have been playing the odd anime episode just as a thing to fall asleep to. It's fun to fall back into old habits, like ignoring the five minutes of recaps that old Naruto episodes loved showing.

But it's also reminded me of many classics I loved growing up. So, let's talk anime.


Here’s a fun fact about me: I was born without a sense of smell. Here’s a fun fact I learned today: people like to smell their physical video games. Help me square these two facts, readers.


A lot of games these days have a pretty standard two-pole alignment system: You're evil, or you're good. Hero or villain. Paragon or a Renegade. Jedi or Sith. Which is good and all, but once you leave the realms of childhood and politics behind, you realise that the world is more complex than goodies and baddies. People are more complex. You need an alignment system that captures this complexity and lets you roleplay better.


EA's attempt to revive the Command & Conquer franchise as a deck-based RTS, akin to Halo Wars 2, hasn't been well received thus far. People are still waiting to play the game, of course, but it does beg the question: what would a proper re-imagining of the series look like?


E3 is almost here and if there's one thing we can count on, it's that a number of the games announced this year will be remakes, remasters and reboots of old games. So what game do you really want to be next up on the remake block?


We're just over a week away from the annual marathon of announcements. A few are out already: Fallout 76, Team Sonic Racing, RAGE 2 and Pokemon: Let's Go! in the last fortnight alone. But what else do you think we'll see?


It's school holidays right now, which means my proximity to little brats (read: children) has increased substantially beyond what I would normally endure. That said, there are good kids every now and again, and one such soul happened to sit in our office for a small period.


Earlier this morning we had a wonderful little bucket list of whisky from Brian. But there are many fine drinks available in this world, from homemade spiders (bless your heart, Grandad) to luxurious cocktails. Question is, what do you enjoy partaking in?


Universal's partnership with Nintendo is kicking along, and we're not that far away from people being able to enjoy Mario a little more in the real world.

And hey: it's a great idea. Nintendo has a lot of stuff that's perfect for theme parks. But what if you had a park that was expanded to all video games, not just Nintendo?


We're not too far away from the annual onslaught of conferences, releases, interviews and preview footage that is E3. But before everyone builds their bingo cards and plans a truncated sleeping schedule, let's talk about what's going to be there.


Some games are so bad that you have to play them to experience it for yourself. Maybe it's not as bad as it looks. Maybe there's some nugget of goodness in there. Maybe the pure jank of it all will be fun.


It's no secret that I love Journey. The experience of wandering the desert with a total stranger. Working together through obstacles as you make a rudimentary chirping noises to try and communicate with each other.

Yet despite the many times I've played it, no moment will ever top the first time that I played Journey.