Hollow Knight Is Getting A Full Sequel

Hollow Knight Is Getting A Full Sequel
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What was once downloadable content has morphed into a completely new sequel. Late this evening, local indie developer Team Cherry announced Hollow Knight: Silksong, and it sure looks fantastic.

Previously promised as DLC for the spectacular action-platforming game Hollow Knight (thanks to a Kickstarter stretch goal), Silksong stars Hornet, the spear-wielding heroine (and occasional antagonist) from the original. There’s no word on a launch date yet, but the developers say it’s set in an entirely new kingdom with many new enemies, bosses, towns, quests, and so on. It’ll launch on PC/Mac/Linux and Switch first, with Xbox One and PS4 versions to follow.

Watch the trailer here:

You can also watch the developers at Team Cherry talk more about Silksong in this informal 20-minute developer diary. “Almost from the very start, Hornet’s adventure was intended to take place in a new land, but as we dove in, it quickly became too large and too unique to stay a DLC, as initially planned,” they wrote on their website. “We do know that makes the wait a little longer, but we think the final, fresh world you’ll get to explore is worth it.”

Hollow Knight is a brilliant, beautiful game, so I will be lining up for this one as soon as it comes out. And it was smart of the trio of developers to transform the planned downloadable content into a standalone game, one that even people who didn’t play Hollow Knight (who exist, inexplicably) will be able to check out. After all, single-player DLC has been a tough sell.

Comments

  • Silksong looks incredible, easily the game I’m looking forward to the most, whenever it comes out.

  • At some point i’ll finally finish Hollow Knight, I loved it but it started kicking my ass towards the end.

    • Keep at it. Its a fantastic game that deserves to be finished. It kicked my ass too but I forged ahead. Still have to go back and get the other 2 or 3 endings

      • The feats required to complete the “Godmaster” endings look like a heinous slog – have to beat every boss in the game without dying once in succession including the harder version of the Radiance.

  • Do these guys ever sleep? Hollow Knight was an incredible amount of content for not a lot of money and if Silksong is going to be at least as big again, then I just can’t get my head around how they do it.

    Very much looking forward to this, though.

  • Love the art and graphics updates as well as making Hornet play differently from our former Knight hero. Looks like they really put a lot of thought & effort into her movement styles and changing how the levels are structured to make use of the new movement system.

  • “We do know that makes the wait a little longer, but we think the final, fresh world you’ll get to explore is worth it.”
    A cynical part of me thinks “it also allows another cashgrab when you can sell it as a full price game” The common sense part then says “and that doesn’t matter”…

    But a different game with a different developer might not get that same reaction. Like, say EA releasing both a FIFA and a FIFA World Cup game in the same year…

    End of the day, yay for another Hollow Knight game.

    • As long as there’s enough content in the end product to justify the asking price, I don’t have an issue with it.

      It’s certainly not without precedent – Naughty Dog ended up breaking Uncharted 4’s DLC out into a separate game. And The Lost Legacy was more than enough game to justify that decision,especially since it wasn’t released at the usual $99 price point.

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