Rockstar Currently Has No Plans For Red Dead Redemption 2 Single-Player DLC

Rockstar Games has confirmed, in an interview with VG24/7, that they have no current plans to release DLC for Red Dead Redemption 2's single-player mode. Rockstar will instead be working on expanding the game’s multiplayer mode, Red Dead Online.

During an interview with Rockstar developers by VG24/7, lead online production associate Katie Pica explained that Rockstar is focused on multiplayer at the moment.

“We’re 100 per cent focused on online right now, because like I said, there’s just so much to do, and we’re just hoping to bring everything that a player can love about single-player into the online world, and fleshed out,” explained Pica.

Another Rockstar developer, Tarek Hamad, told VG24/7 that the team working on Red Dead Online wants the multiplayer game to “match the world” of the single-player campaign by adding new activities, events and characters. The comments came as part of a longer interview with Rockstar developers about Red Dead Online.

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Today’s Red Dead Online update is a big one, adding three new career paths, a battle pass system, improving how combat and movement feel and giving players more ways to earn items, emotes and weapons. This new update gives players more reasons to log in every day, but you might need a lot of gold.

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For many fans, this will be disappointing news. Previous Rockstar games have received large single-player DLC expansions, including the extremely popular Undead Nightmare expansion for the original Red Dead Redemption and the Liberty City Episodes for GTA 4.

But like GTA 5, it seems Red Dead Redemption 2 will not be receiving large single-player expansions, at least for the foreseeable future. Instead, Rockstar will continue to build and expand both games’ multiplayer modes.


Comments

    Keep working on a dull, lifeless online mode full of griefers and overpriced micro transactions.

    It will never be as popular as GTA online, if they had any sense the would be working on single-player dlc like undead nightmare.

      im still pissed that there was no singleplayer DLC for GTA 5

        Yeah same as Andromeda dlc, would of loved to see the Quarian Ark that game had so much potential.

      Damn right. If they had of worked on Undead Nightmare, and turned it into an online mode too, that would've been their golden ticket. I don't recall meeting a single person who disliked Undead Nightmare :(

    I hate being this blunt and crass... I do. But fuck you Rockstar. Fuck you for seeing the dollars behind whaling with microtransactions and selling out completely and utterly instead of realising you could appease your single players still instead of just raking in the cash with the online microtransactions.

    You used to be one of the best in the industry, used to be one of the true visionaries. Now, you're just yet another company delivering games that only exist to serve the purpose of day 1 dlc and microtransactions... I sure can't wait to see how they infect GTA6 with their rot now :(

    I guess there goes the hopes for Undead Nightmare 2. :( I thought the Bounty Hunter DLC might have been fun, but it's incredibly repetitive and boring. The same missions over and over and over. You're not delivering anything near the quality of your single player stuff, don't kid yourselves.

      Now, you're just yet another company delivering games that only exist to serve the purpose of day 1 dlc and microtransactions

      I'm legitimately at odds with this statement. The single player content for RDR2 is the most expansive they've ever done. It's shitty they're not doing additional content but man there is a load of content in the base game

        That's a fair statement. I reckon I must have spent the better part of 100 hours in the single player.

        Never bothered even loading up the multiplayer - not even once. Same with GTA5.

        There's absolutely a lot of content. There was with part 1 as well. However the pure concentration on Online just to further microtransactions is irritating, especially to longterm supporters such as myself. There's a golden opportunity for an amazing Undead Nightmare sequel here. We're just never going to see it properly materialise unfortunately.

          I'm not disputing their online focus is frustrating for people who want more single player content. I just think it's an unfair statement to say the game exists solely for the day 1 dlc and microtransactions.

            Why not? It has a massive campaign, but the ongoing purpose of it is to serve Read Dead Online and its microtransaction system? GTA V was a massive money spinner for them, billions of dollars, so they're going to focus on that aspect and try to replicate it. It's definitely more than fair to say that their focal point has shifted as they become more online focused and less offline. GTA IV had an online multiplayer component plus extensive single player content. We only have the online part now :(

              I think because I find the idea that the single player game exists to serve the multi as such an alien concept that is so far from the experience I had that I am having trouble accepting any of your arguments for it.

              I don’t disagree that their focus is on multi now, they have explicitly said so.. but that doesn’t take away from the single player game that exists already.

                Except it literally is, by their own admission now, when they say they have no plans for single player DLC and will instead solely focus on online content...

                It's cut and dry, really.

                  it's really not cut and dry because I still can't fathom your reasoning. You can put 100+ hours into the single player experience without touching multiplayer.
                  How does that make it a vehicle that exists solely for microtransactions? where are the constant pushes in the single player game to join multiplayer? cause I can't find them. Where are the microtransactions in single player? I really can't align your argument with my own experience of the game at all.

                  Again, I'm going to point out that despite being expansive, they're opting to overlook any expansion to the game and solely concentrate on the online experience.

                  You and I both know very well there are no microtransactions in the single player game, however the multiplayer game is where they push you to go afterwards. It can theoretically be played without, however the grind is insane and most of it is unreachable without an illogical amount of hours put into it. GTAV rakes in billions from Shark cards and they know where to hedge their bets. They focus on multiplayer delivery. Theyre doing that with RDR2 as well unfortunately. It's great you get 100 hours out of it. I've gotten around 150 or so this past year on my latest playthrough and sunk close to I'd say 250 in total. I've nearly 100%'d it and it'd be great to get more content. I've sought out everything, restarted a few times to see variations on decisions.

                  But the primary issue comes when the company reduces itself from delivering quality content to catering to whales. Microtransaction economy. When you're aiming to nestle yourself into that area solely you're going to lose a lot of people along the way.

                  Honestly I don't really care if you agree or disagree. I think the fact they see this option of business as their new preference as both a condemnation on both them and how we as gamers have let our industry go.

      The sad thing is that in a way Rockstar has now become the thing they have always parodied in their games.

      All they have to do is look at Bethesda and they way they have pissed away years of goodwill they made for themselves by one shitty decision after another, Rockstar would be very foolish to think that it won't happen to them.

    This is me not being even remotely shocked.

      Not surprising of course. But they need to be called out.

    “Currently” is a bit weaselly ... can I hold out hope? But the lack of 1P dlc for GTA5 is probably more damning. Seems crazy to me - they’ve got all the single player love and coding “infrastructure” in place, even a huge map they could reuse (including huge areas that weren’t really exploited in the plot). I guess the money wins out.

      Yes indeed. It's the downfall of many once great companies. Ongoing single player support seems to be essentially dead from a lot of the old favorites. Thankfully, we've still got companys like CDPR who understand the value in single player.

    Because why bother, right? Easier to to fill it with MTX

    At the end of the day I support companies that treat me right as a consumer.
    Resident Evil 2 is a good example of treating customers right. So is Monster Hunter World. Free updates which add content, free dlc, properly realised AAA games that don’t laugh in our faces so they can make bank at any cost.

    They became the thing they started out parodying years ago, so this doesn't surprise me.

    Rockstar didnt sell millions of copies of RDR2 because of its "online" mode. They sold millions due to AAA class single player content. Imagine if they sold RDR2 online as a standalone thing! No way would they have sold millions.

    Their vision is completely uncalibrated and short sighted. People buy their games for the awesome SP content. Think of all the awesome SP games that have built up their reputation and goodwill: Bully, GTAIV, GTAV, RDR1 & 2, Manhunt, Max Payne 1, 2 , 3 etc.

    No one buys their games for the MP (GTAV excluded). Not releasing Undead Nightmare 2 and an expansion for GTAV is a HUGE mistake. What a joke. Just like Bethesda they're pissing it all away for a buck.

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