Sony announced it’s expanding the number of trophy levels and changing how they’re calculated ahead of the release of the PS5.
Currently, PlayStation Network users have a level from one to 100 based on the total number of trophies they’ve collected while playing games on the platform. Starting later today that will change, with everyone being moved over to a new 1,000 level scale. For example, if your current level is 12, via Sony’s peculiar inflation your new level will end up somewhere in the 200s. In addition, each 100 levels will be associated with a different trophy icon ranging from a small bronze to a giant gold and eventually, upon hitting level 999, a platinum.
More significantly, Sony says it’s changed some of the maths behind how these new trophy levels are calculated. “Players will progress quicker through the early levels, and levels will increase more consistently,” the company wrote over on the PlayStation blog. “Platinum trophies will count more toward your level progression, making them even more valuable.”
That’s good news for people tired of sitting somewhere in the teens despite having played hundreds of games and earned thousands of trophies. Under the existing regime, bronze trophies are worth 15 points, silver are worth 30 points, gold are worth 90 points, and platinum are worth double that at 180 points. Meanwhile it takes 2,000 points to go from level 11 to level 12, and 2,400 points to go from level 12 to level 13. While Sony didn’t reveal exactly how the new system will be calculated, it called the progression “more optimised and rewarding.”
Sony also said trophies should carry over normally from PS4 to PS5. It doesn’t sound like there are any plans to overhaul them beyond the modest changes outlined above.
PlayStation Trophies Are Serious Business:
[referenced id=”1064127″ url=”https://www.kotaku.com.au/2020/09/it-took-12-years-but-i-finally-got-a-platinum-playstation-trophy/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2020/09/02/cte5wfuimle67uweeatx-300×169.png” title=”It Took 12 Years, But I Finally Got A Platinum PlayStation Trophy” excerpt=”Sony introduced trophies for PlayStation 3 games in July of 2008. Since then I’ve earned more than 3,000 virtual accolades on PlayStation consoles, but it wasn’t until last weekend that I finally joined the Platinum trophy elite, thanks to Hello Games’ The Last Campfire.”]
[referenced id=”881672″ url=”https://www.kotaku.com.au/2018/07/developer-releases-vita-game-with-easy-trophies-so-a-lot-of-people-buy-it/” thumb=”https://www.gizmodo.com.au/wp-content/uploads/sites/3/2018/07/28/ke6jrrjosih7oppcsteh-300×223.png” title=”Developer Releases Vita Game With Easy Trophies So ‘A Lot Of People Buy It’” excerpt=”Little Adventure on the Prairie released in February on both PS4 and Vita. It isn’t good. The game consists of walking from left to right, pressing the X button to swing a sword at everything you run into, and occasionally hopping over invisible snags in the level geometry. Its creator…”]
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