australian games industry
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Game Theory
There are more than ten times as many video gamers in Southeast Asia as there are people in Australia. With a staggering 270 million gamers and a video games market worth around US$5 billion, Southeast Asia holds immense potential for Australia’s flourishing video game industry. With the opportunities in Southeast Asia, we should be capitalising…
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Federal Labor To Revive The Australian Interactive Games Fund, A Decade Later
The Albanese Government has announced its new National Cultural Policy, and the restoration of the Australian Interactive Games Fund almost a decade after being cut by the Abbott Government. It becomes the first major federal funding for the Australian games industry since the Gillard era. The new cultural policy, titled Revive, provides support to numerous…
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New Report Reveals Australians Spent $4 Billion On Games To Get Them Through The Pandemic
An extremely heartening statistic: As lockdowns returned and staying home loomed, Aussies spent close to $4 billion on video games last year.
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Conan Chop-Chop Has A Release Date
Conan Chop Chop, the multiplayer dungeon crawler from Adelaide studio Mighty Kingdom will launch on March 1st. The game, developed in partnership with Conan license holder Funcom, is a 2D roguelite dungeon crawler with a fun, cartoony look. The cartoon aesthetic turns the experience into a fun romp, as you and three friends tear around the proc-gen…