DOOM was always a little absurd, so naturally, modders took it further.
Tagged With brutal doom
Halloween is coming around again this week. For many, it's an opportunity to dress up, do stuff with pumpkins and generally have a good time. Others rage about American holidays and the American way of life bleeding into Australia, instead opting to celebrate by getting angry on the internet.
Nonetheless, it's still a good chance for developers to do funky things with their games. Or releasing new ones, as in the case of Brutal Doom 64.
Ah, Brutal Doom. The last place a gore-hungry gamer can go when drowning people in The Sims and exploding opponents' testicles in Mortal Kombat starts to get old.
Briefly: Here's the latest screenshot of the Brutal Doom v20 mod which, after numerous delays, might finally see the light of day in late April. The shot depicts a level from the Starter Pack -- an original, 30-level campaign, enhanced with Brutal Doom, designed to run without any official Doom files.
SGtMarkIV, developer of Brutal Doom, writes in the description of his new video: "On v19 the dripping blood always looked the same and had an annoying sound. Now the blood will drip in different amounts depending of how much blood has hit the ceiling, and with much better new sounds."
I didn't think it was possible, but there you go. There's a new 15-minute video out for Brutal Doom's upcoming v20 update, which, sadly, still doesn't have a release date.