For nearly 23 years, Day of the Tentacle has been resoundingly praised as one of the greatest adventure games of all time, a shining example of point-and-click glory. Two decades later, how does it hold up?
I hope that when Day of the Tentacle is remastered, all they do is clean up the audio and very gently increase the native resolution of the game. Because to mess with this kind of art is to mess with pixel perfection.
It doesn’t get much better than watching Double Fine designer Tim Schafer fire up Day of the Tentacle and depart on a ScummVM-powered trip to the past — commentary included. What’s that? You’d like to see that now? OK then, here’s the video.