Tagged With disney infinity 30

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After the traditional quiet periods of June and July were broken up with some surprise indie darlings, including Her Story, Rocket League and the first launch of Fallout Shelter, August had a lot to live up to. And while it didn't deliver on raw numbers, there were a few surprises that definitely caught people's attention.

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Briefly: Behold the poster for Disney Infinity 3.0's Star Wars: The Force Awakens Play Set, featuring what looks like a young Han Solo toy attacked by a lighter. The set hits stores (and my desk) on Saturday.

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Children's console games have come a long way in recent years. Gone are the motion controlled mini-game bundles and second rate movie tie-ins. In their place we have experienced and talented developers working with budgets the size of blockbuster movies.

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Sunday morning used to be all about playing with toys and watching cartoons. Let's do that! I've been on holiday for the past month and that holiday may have been specifically timed in order to ensure I was around for the launch of the latest wave of toy-based games.

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I played the first Disney Infinity. Hated it. More importantly, my kids hated it too, because it had too many menus, janky controls and some tedious mission design. Yet here we are, having skipped the sequel, for Dadtaku purposes playing our way through Disney Infinity 3.0. Or as most kids will know it, "the Star Wars one".