Working at Kotaku usually means that whenever a new game releases, you’re checking it out. It’s a constant churn with little downtime; you’re always rushing to see the next thing. I’ve made one exception this year for Life Is Strange 2. For some, it’s slipped under the radar. For me,…
Despite its flaws, I quite enjoyed Dontnod’s Remember Me and while I have yet to dive into Life Is Strange, I am keen to check out its follow-up, Vampyr. If the name hasn’t sold you, well, how about some gameplay instead?
Theologians have long known that the happier a soul is, the more experience points it gives you when you feed on it. It’s in Leviticus, or something. But vampire games often lack that idea in any meaningful sense. Characters may talk about strong souls and weak souls but, as a…