Tagged With fallout 76

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We know that Fallout 76, the latest in Bethesda's post-apocalyptic shooter series, will be an always-online multiplayer game set in West Virginia. Beyond that, how the game's open world will be laid out and what exactly it will look like remains a mystery. But that hasn't stopped fans from combing through every little detail currently available to create a speculative map of the game.

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When Bethesda confirmed that Fallout 76 would be a multiplayer game, Todd Howard didn't specify how large the multiplayer component would be. But in the recent documentary with NoClip, Bethesda revealed how many players will be able to play at once.

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Fallout 76 will have nukes. Provided players find the keys, they will be able to fire these nukes off whenever they please. This gameplay feature, announced at yesterday's Bethesda press conference, is presumably meant to encourage player-created drama in the upcoming online survival game.

It's also the clearest signal yet that the Fallout series, under Bethesda's leadership, has forgotten where it came from.

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When Bethesda announced Fallout 76 with a teaser trailer this morning, promising more information at E3, it was easy to assume that the new game would be a traditional single-player role-playing game. But Fallout 76 is in fact an online survival RPG that's heavily inspired by games such as DayZ and Rust, according to three people familiar with the project.

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The next big game from Fallout developer Bethesda Game Studios is Fallout: 76, the company announced today, and although the studio hasn't yet said what it is, we hear it's an online game of some sort.