One of the nice things about being an adult — or even a teenager with a reasonable level of autonomy — is the freedom to decide to do whatever you want with your free time. The older you get, the odder your windows of free time get. This is one of the reasons I like video games. I seldom have a consistent amount of free time, but I can usually find something well-suited to filling a few minutes or a few hundred in a fun, engaging way. That’s getting harder, though. My games all seem to want me play at very specific times.
Tagged With hitman 2
The wonderful YouTube channel Game Maker’s Toolkit has released a new video detailing all the planning and work that goes into making a Hitman level.
Specifically, the video focuses on the Miami level found in Hitman 2. Turns out Hitman and IKEA have a lot in common.
Hitman 2’s first elusive target left the game this week. These special targets, which players only have one attempt to assassinate, ramp up the tension and challenge players to perform perfectly. The first target also showcased some of Hitman’s best qualities. The scenario was funny, self-aware, and bloody as heck.
Lately I’ve been playing a lot of violent games for work. In the last week, I’ve thrown knives and lit people on fire in Battlefield V, blasted people away with my revolver in Red Dead Online, and engaged in all sorts of wacky assassinations in Hitman 2.
It’s often a lot of fun, but every now and then I need to help folks instead.
You could say that Hitman 2 is "more Hitman." I would agree with you. However, if you like Hitman, you always want more Hitman. Besides, Hitman 2 isn't just "more Hitman" — it's a lot more Hitman. I present to you a relaxing little video in which I philosophise in poetic vocabulary about this game series I have always loved.
Hitman series protagonist Agent 47 isn’t an interesting guy. Despite his gleaming, barcoded head, he disappears into a crowd. He can somehow pass for anyone, no matter how famous; he can seamlessly live their life and look great in their pants. He uses this ability to wreak havoc everywhere he goes. Hitman 2 investigates this, asking who 47 is and why he does what he does, and the game answers this best not with its cutscenes but through its gameplay: because he —and the player — can, because they both have a keen eye for everything that can go wrong.
Hitman 2 is coming in November, but eager assassins can test their skills on an entirely new level. A mode called Sniper Assassin is available to people who pre-order the game, offering a little puzzle box of trick shots and stealth. Just like anything in Hitman, it's often at its best when things go wrong.