interviews
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Chatting With Monolith About F.E.A.R. 2 (Part 1)
F.E.A.R. 2: Project Origin is today’s major game release. Perhaps you still want to know more about it even after reading our very positive review this morning? I sat down with Monolith’s Dave Matthews at a recent media event and grilled him about what they did wrong with the original game, where they hoped the…
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Question Time: With The Good Game Guys, Part 1
A few weeks back we asked you to help us interview the lads from ABC’s Good Game TV – returning to air tonight on ABC2 – and we were absolutely swamped by the response. But, dedicated professionals that they are, Bajo and Jung have delivered. In this, part one, they talk about the process of…
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Jeff Kaplan Admits Burning Crusade Flawed
In a Eurogamer interview fresh from the recorder, the World of Warcraft lead designer admits a lot of things. Like, that Blizzard wants to “re-examine all the trades one by one”. And “while we design some elements of WoW for hardcore gamers who spend a lot of time playing, we mainly aim at average players”.…