Toward the end of my time with pirate RPG Pillars of Eternity II, one of my crew members, foul-mouthed furball Serafen, presented me with a gift.
Tagged With pillars of eternity ii deadfire
Pillars of Eternity 2: Deadfire is a big epic fantasy game about gods, pirates, boats, and ghosts, but what's stuck with me post-game is how good the maps are. They're really good, and the navigation is even better.
The first time I clicked on a dog in Pillars of Eternity II, I was delighted. He went right into my inventory. Then I equipped him to my character, and he followed me around, wagging his tail and boosting my stats. What a good boy! So I clicked him again to give him the pets he so richly deserved. Nothing happened.
Pillars of Eternity II is aptly named. Fifty hours in, I feel like I've only just gotten started.
News about crowd-funded games destroying their targets isn't as exciting as it once was, but it does show that the Kickstarter / Indiegogo / Fig train hasn't left the station just yet. The latest of prosperous developers is Obsidian Entertainment and its campaign for Pillars of Eternity 2: Deadfire, which is currently sitting at $US1.52 million, about $US400,000 over its initial goal.