Tagged With pillars of eternity ii deadfire


The first time I clicked on a dog in Pillars of Eternity II, I was delighted. He went right into my inventory. Then I equipped him to my character, and he followed me around, wagging his tail and boosting my stats. What a good boy! So I clicked him again to give him the pets he so richly deserved. Nothing happened.


Pillars of Eternity II is a sprawling pirate RPG that, depending on how many side quests you choose to do, can last well over 50 hours. This guy found a way to beat it in 26 minutes, using a clever mix of sequence breaks and exploits to slice through it like butter.


Role-playing game: "A rolling vista full of danger and secrets lies ahead. Adventure awaits. Which party members will you bring along?" Me: "Uhhhhh, can I get back to you in a few minutes or weeks or years?"


News about crowd-funded games destroying their targets isn't as exciting as it once was, but it does show that the Kickstarter / Indiegogo / Fig train hasn't left the station just yet. The latest of prosperous developers is Obsidian Entertainment and its campaign for Pillars of Eternity 2: Deadfire, which is currently sitting at $US1.52 million, about $US400,000 over its initial goal.