Tagged With rpg maker

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In the past, I've thought a little about making a game, but never got around to learning actual coding. Recently, I've started to develop that abstract "what if" idea into a passion project of my own. I'm learning how to create maps, program quests, and write cutscenes with the help of a program that can build RPGs. Through this process, I've encountered a variety of challenges that have helped me appreciate games so much more now.

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Some of the people who make Pokemon fan games are scared, if not a bit angry. They have been crafting amazing Pokemon games that rival the official releases for a decade, dodging lawsuits and relying on increasingly dated tools. It's never been easy, but it's also never been as stressful as it is today.

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Today a reader sent me an email about this new contest for RPG Maker games, and I wish I had time to play them all. I mean, sure, RPG Maker games aren't always... polished, but there are some good ones out there, like Exit Fate and Barkley's Shut Up And Jam: Gaiden. They're almost always free, and if you do enough digging, you can find some really cool indie RPGs out there.