rust

  • Should A Game Get Two Rides On The Hype Train?

    Along with the paid alpha/beta and Early Access trend comes the dilemma of spacing out announcements and managing hype. But here’s an interesting question: After the initial Early Access promotional period, should we be giving it equal or greater coverage on the game’s actual release?


  • This Is Why You Shouldn’t Trust Anyone In Rust

    This Is Why You Shouldn’t Trust Anyone In Rust

    Paranoia — and the fact that you can only see naked characters’ weapons when they’re using them — fuels the survival game Rust. YouTuber rewrite illustrates this with an excellent and funny example of why you shouldn’t trust anyone in the game, even players who look like new spawns.