Games that have adaptive resolutions are the ones that tend to handle the Switch transition the best. Wolfenstein 2 is one such game, and while studio Panic Button has made some savage cuts to maintain the frame rate, the game's Switch port holds up surprisingly well.
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It's been six months since Wolfenstein 2: The New Colossus launched for PC, Xbox One and PS4. This sequel to 2014's Wolfenstein: The New Order appeared during a tense time in US politics, promoted and released while racism and white nationalism were at the forefront of Americans' minds. Here's how things have gone six months later.
2017's Wolfenstein 2: The New Colossus is a game that trades on the grand spectacle of alternate history. Like Philip K. Dick's The Man in the High Castle or Kim Stanley Robinson's The Years of Rice and Salt, it asks us to consider a bombastic "what if" that is, nonetheless, grounded in some kind of historical reality. So what do actual historians think about it?
One of the best features of the rebooted Wolfenstein games has been its likeable cast of characters. Wolfenstein 2: The New Colossus was full of complex resistance fighters with different experiences and opinions to hero BJ Blazkowicz. The game's new downloadable content explores the lives of other people who live and die in the alternate Nazi-controlled US '60s. Wolfenstein without BJ is still fun, but it's not as impactful.
A picture is worth 1,000 words and a good Simpsons picture is worth one quijibo. An intrepid Twitter user is turning still from The Simpsons into wonderful summaries of 2017's top video games.
Oh boy. This one's a treat. Wolfenstein II isn't just one of my favourite games of the year, it's one of the most stylish games of the year, so it's a pleasure to be showcasing a big collection of art that went into its creation.
As expected, Wolfenstein 2: The New Colossus was modified for the German market, with edits including the time-honored tradition of removing Hitler's moustache. To counter this, a team have created their own low-budget version of the game called Wolfenstache.
Of the past 72 hours, I spent nearly 24 of them streaming Wolfenstein games. I am very tired, which makes it slightly ironic when I say that the whole thing was an eye-opening experience for me.