The all-girl fighter Skullgirls will fight for lag-free online battles thanks to the implementation of latency-hiding networking code GGPO, which enables the play of classic, old-school fighting games over the internet. Developer Reverge Labs officially announced the inclusion of GGPO today on their blog.
Indie Fighting Game Skullgirls Beats Lag With GGPO
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There aren't too many characters in MOBAs that transform from cute and cuddly into a raging demon, but Gnar fits the bill pretty nicely. But this cosplay focuses on the fire in Gnar's mini-form.
Earlier this week Riot Games whipped out their banhammer to remove one of the community's poster children for toxicity. That streamer and YouTuber was Tyler1, who didn't appear to mind a great deal when the ban first landed. In a follow-up video, Tyler1 has come out and questioned why Riot didn't move earlier.