First Screenshots, Official Info From The New Syndicate

So, there’s a new Syndicate game. Still not quite sure what to think about that. Anyway, here are the first official screenshots from the title.

EA just sent through a press release confirming the game’s existence, as well as all the information contained in the leaked info we posted over the weekend.

Tiny versions of some of these screens were included in that leak, but here they are in a size where you can actually see what’s going on.

“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognise the legacy that made it such a classic,” EA’s Jeff Gamon says in the press release. “Fans of the franchise will recognise many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”

It’s coming for the PC, PS3 and Xbox 360, and is expected sometime in “early 2012″.

Discuss

(45 Comments)
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  • [–]

    redartifice

    Monday, September 12, 2011 at 5:35 PM

    As long as the Persuadertron is in, I’m in.

    • [–]

      Rod

      Monday, September 12, 2011 at 11:29 PM

      Any FPS engine that can handle me brainwashing 100 civilians with guns and pointing them towards the bad guys would get my vote.

  • [–]

    Chop

    Monday, September 12, 2011 at 5:46 PM

    Looks uninspired. ie shit

    • [–]

      Wesley Franc

      Monday, September 12, 2011 at 11:31 PM

      you formed that opinion from a few screenshots?

      • [–]

        Chop

        Tuesday, September 13, 2011 at 2:03 PM

        How did you come to this conclusion then?

  • [–]

    Shugs

    Monday, September 12, 2011 at 5:54 PM

    And yet another game morphed into an FPS. Don’t get me wrong, I love me a good FPS, but does every game have to be another entry to that genre? It’s like other kinds of games don’t exist in AAA space anymore. Pathetic!

  • [–]

    markD

    Monday, September 12, 2011 at 6:01 PM

    I’d like to hope otherwise, but I have to suspect it will be a Syndicate skinned by-the-numbers FPS with one novelty trick up it’s sleeve that doesn’t quite work.

  • [–]

    2SHY

    Monday, September 12, 2011 at 6:04 PM

    Looks like EA is jealous of Square Enix’s Deus Ex: Human Revolution wants to make a copy cat. The original Syndicate was not an FPS.

    • [–]

      Sp4nKy

      Monday, September 12, 2011 at 6:55 PM

      My exact thoughts when i seen these screen shots… I want my remake of the original syndicate dammit!!

  • [–]

    SoulSilver

    Monday, September 12, 2011 at 6:17 PM

    “Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognise the legacy that made it such a classic,”

    Well there goes my hope it will bare minimum a tactical Squad based FPS.
    Here’s hoping they keep to the spirit of the universe then…..but who listens to their fans/customers these days?

  • [–]

    Pax Bisonica

    Monday, September 12, 2011 at 6:45 PM

    Cheers, EA. The market really needs another generic first person bore fest. If your not too busy ruining an esteemed game (The term franchise makes me ill) how about you take a steaming great dump in my cereal?

    • [–]

      McGarnical

      Monday, September 12, 2011 at 6:48 PM

      Then they’ll sell you the little bits of corn as DLC.

      • [–]

        Sam

        Monday, September 12, 2011 at 7:52 PM

        Well played my good man.

  • [–]

    McGarnical

    Monday, September 12, 2011 at 6:52 PM

    I’m a little tired of getting angry about every game being a FPS, about brown and orange colour schemes, about US prices being so much cheaper than Australian prices, about piecemeal DLC, about PCs getting console ports,

    So I can’t help but look at this article and think “Cool, that looks fun”. From what I can see here I think this game will be a lot of fun and I’ll enjoy it.

      • [–]

        SunSkorpion

        Monday, September 12, 2011 at 7:26 PM

        Nice article. It summarises a lot of the crap that seems to flow out of the gaming community forums and media. And it highlights how much of those responses are severe over-reactions to what are really small problems.

        But while I agree with a lot of what it says, I still feel sour about this reboot of Syndicate, purely based on my own impressions and feelings of nostalgia for the old games.

        To be fair, when I first heard about DXHR, I didn’t hold out that it would be any good. I’m glad to be proven wrong.

        But this still looks vanilla :P

      • [–]

        markD

        Monday, September 12, 2011 at 7:50 PM

        Great article!

  • [–]

    SunSkorpion

    Monday, September 12, 2011 at 7:13 PM

    If I recall, Syndicate was set in a dystopian future, where merciless corporations brainwashed people and turned them into cyborg assassins sent out to kill their rivals, steal their secrets and sabotage their activities. It had a tone very close to Blade Runner, Neuromancer and other sci-fi classics.

    This looks about as Vanilla as as a dry Weet Bix Biscuit.

    EA… I am dissappoint.

  • [–]

    Paul

    Monday, September 12, 2011 at 7:17 PM

    I think this could be buckets of fun. Hah, and usually I’M the cynical one!

  • [–]

    THXultra

    Monday, September 12, 2011 at 7:44 PM

    Awesome to finally hear what Starbreeze has been up to since the original “The Darkness” game. One of my favourite developers of all time, as they really impressed me on the original Chronicles of Riddick (xbox), and The Darkness which was an beautifully dark and gritty world and really merged action and horror in a way that made me say, heeeeell yeah – like the highly underated Alan Wake from Remedy (cant wait for the xbla/psn sequel to that too!)

  • [–]

    Dmoli

    Monday, September 12, 2011 at 7:54 PM

    Why, whhhhyyyyyyyyyy????

    What was wrong with top down and squad based, first X-Com and now this.

  • [–]

    Dane

    Monday, September 12, 2011 at 7:55 PM

    Man, I’ll say what’s on all our minds. (or should be)

    FUCK THIS. FUCK YOU VIDEOGAME INDUSTRY.

    Signed,
    ~ A guy that recently played through about half of Syndicate

  • [–]

    Tarik

    Monday, September 12, 2011 at 8:26 PM

    Phase 1: Take already existing non-FPS franchise
    Phase 2: Turn it into generic looking FPS
    Phase 3: ???
    Phase 4: PROFIT!

  • [–]

    Jake

    Monday, September 12, 2011 at 8:33 PM

    Wow, another first person shooter!

    I wonder if it will have chest high walls. I LOVE CHEST HIGH WALLS.

    /fuck off and die EA

  • [–]

    twiryn

    Monday, September 12, 2011 at 8:59 PM

    The guy in the top screenshot looks kinda like Ewen McGregor. I’m in.

  • [–]

    Aliasalpha

    Monday, September 12, 2011 at 9:12 PM

    Whilst I’m open to the possibility of this not sucking, I’m sure waiting for a demo or will ozgameshop have it for 20 bucks (sadly the latter is more likely than the former these days)

    I’d really like to hope that we’d see syndicate plus & syndicate wars released on GOG as pre-release hype for the new game but I have a feeling they’d avoid that because the old games would probably be better and satisfy the “I’d like to play syndicate again” urge the fans who know the name have.

  • [–]

    Sir Sam

    Monday, September 12, 2011 at 9:31 PM

    Another shooter. Even though it bears a classic title forgive me for being uninspired.

  • [–]

    Sam Timmins

    Monday, September 12, 2011 at 9:39 PM

    Evil Hoban Washburne looks MAAAAAAAD.

  • [–]

    Moogle

    Monday, September 12, 2011 at 10:08 PM

    What really annoys me is that there was so much potential for a *real* Syndicate remake.

    Imagine having your custom, persistent team of operators. Tinker with their hardwear, tailor them to your style and mission. Take them on against other players online in a variety of game modes/objective types.

    Think Pokemon meets Blade Runner meets Company of Heroes.

    I’m sad now.

    • [–]

      Space Bro

      Tuesday, September 13, 2011 at 1:54 PM

      Yup the real dagger is the missed potential of a proper update to the squad tactics genre.

      Oh but no one buys tactics games anymore, cries the board of investors.

      Well they would, if you bothered to stick your necks out and have a go at making one! You’ve already got the established (and esteemed) IP FFS!

  • [–]

    BenDTU

    Monday, September 12, 2011 at 10:25 PM

    I was going to say “If we’re getting a new Syndicate can we get a new Dungeon Keeper as well”, but I can’t think of a worse franchise to be turned into an FPS.

    • [–]

      SunSkorpion

      Monday, September 12, 2011 at 10:38 PM

      But DK had a 1st person part – when you possess your minions!

      I better shut up before I give EA more ideas.

      • [–]

        Sar Selack

        Tuesday, September 13, 2011 at 11:46 AM

        I wouldn’t worry, EA doesn’t like ideas. See article for more information.

  • [–]

    AerintheADEQUATE

    Monday, September 12, 2011 at 10:32 PM

    I never played Syndicate but I’ve heard a ton of praise for it over the years… but from what I heard it didn’t sound suited to ‘modern FPS’ style gameplay… and the fact that it’s coming so ‘soon’ after announcement is very interesting.

    That could be good or it could be bad… I’ll be interested to see how this plays out

  • [–]

    Exaemo

    Monday, September 12, 2011 at 11:49 PM

    Man, if I listened to you guys – I’d never play video games. Ever.

    • [–]

      AdrianT

      Tuesday, September 13, 2011 at 12:19 AM

      what about people being dissapointed in this game makes you think that?

      • [–]

        Exaemo

        Tuesday, September 13, 2011 at 11:37 PM

        The fact that it isn’t even out yet.

  • [–]

    Life

    Tuesday, September 13, 2011 at 9:19 AM

    So what if it’s a first person shooter?

    As long as it has the same gritty overtones/atmosphere that the original had, it will still be good.

    The industry is in a different place than it was 10 or 15 years ago, and you can’t blame a company for making something that’s more commercially viable.

    • [–]

      Dmoli

      Tuesday, September 13, 2011 at 9:46 AM

      I’m pretty sure we can if we want to. It’s not like it will change their mind.

      • [–]

        Jaded_Buddha

        Thursday, September 22, 2011 at 2:02 PM

        +1 FUck this!!!
        EA SUCKS

  • [–]

    Cannon

    Tuesday, September 13, 2011 at 10:54 AM

    Wasnt the previous games about commanding a squad of units to do your bidding and now its a fps … im impartianal about this till i hear/see more

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