Halo, BioShock, Dead Space As 16-bit Heroes

Artist Michael Myers was brought in by t-shirt team High Score Society to design a range of gear in which modern video game heroes were rendered in a stylised 16-bit-ish form. The results? Wonderful.

He did five designs in all, one each for BioShock, Gears of War, Killzone, Dead Space and Halo. You can check out all five in the gallery above, and if you like what you see, you can get the shirts here.

This isn’t the first time we’ve featured Myers’ work here on Kotaku; earlier in the year he did a great series of Star Wars pixel art that ticked both my “Star Wars” and “Swords & Sworcery” boxes.

Pixel Video Game Characters – High Score Society [Michael Myers]

Discuss

(15 Comments)
  • [–]

    Neo-Kaiser

    Tuesday, September 6, 2011 at 2:46 PM

    It seems like Monkey Island was his main influence.

  • [–]

    Repneiras

    Tuesday, September 6, 2011 at 2:50 PM

    Hold me back, I’m about to rage at the headline not making sense.

    • [–]

      Chazz

      Tuesday, September 6, 2011 at 2:57 PM

      Easy, tiger.

      It’s okay. It’s an American kotaku post. They can’t be expected to know these things.

    • [–]

      Brendan

      Tuesday, September 6, 2011 at 3:25 PM

      Halo, Bioshock, Dead Space heroes in 16-bit?

  • [–]

    mambodog

    Tuesday, September 6, 2011 at 3:15 PM

    Looks more like “in the style of Superbrothers: sword and Sworcery EP”

    When I think of the 16 bit era I think of stuff like this:
    http://www.platformnation.com/wp-content/uploads/2010/12/Gunstar-Heroes.jpg

    • [–]

      Gordon Pedersen

      Tuesday, September 6, 2011 at 4:55 PM

      Agreed. S:S&S was the first thing I thought of when I saw these pics.

  • [–]

    Broken Code

    Tuesday, September 6, 2011 at 3:55 PM

    They might make for some interesting castlevania characters.

  • [–]

    DudeBro

    Tuesday, September 6, 2011 at 5:15 PM

    Why don’t they have feet?

  • [–]

    THXultra

    Tuesday, September 6, 2011 at 5:38 PM

    Looks more like 4-bit to me. Its funny how alot of modern gamers actually think classic games were that pixelated! Maybe on Atari/Colecovision, not a chance on MegaDrive/SNES, not even NES/Master System!

  • [–]

    4giv3m3

    Tuesday, September 6, 2011 at 6:47 PM

    Who is the black guy with red eyes?

    • [–]

      Chazz

      Tuesday, September 6, 2011 at 6:54 PM

      BioShock, Gears of War, Killzone, Dead Space and Halo

      Those are the games these characters are taken from…you can’t tell what he’s supposed to be?

    • [–]

      Jabez

      Tuesday, September 6, 2011 at 6:58 PM

      He’s a Helghast from Killzone.

  • [–]

    Chazz

    Tuesday, September 6, 2011 at 9:38 PM

    I love how it’s not the first feature on this guy but the first to be commented on mostly due to the article title.

  • [–]

    Piccoroz

    Wednesday, September 7, 2011 at 12:35 AM

    With those legs they look like orbital frames (ZOE).

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