design
Culture
DualShock, The Concept Table
11:00PM Brian Ashcraft | Designer Stephane Perruchon has always liked the DualShock controller’s design, its “excellent ergonomics”. More »
Features
11:00AM Leigh Alexander | I’ve been roasted by a dragon, used as a pincushion for ghoul spears, and hacked to death by an axe knight, repeatedly. I keep trying, and I die and die again. Are we having fun yet? More »
In Praise Of Hard Games
11:00AM Leigh Alexander | I’ve been roasted by a dragon, used as a pincushion for ghoul spears, and hacked to death by an axe knight, repeatedly. I keep trying, and I die and die again. Are we having fun yet? More »
Media
Coruscant, Where Nothing Grows — Except Power
7:00AM Owen Good
Oh great. I’ve been calling it Corrus-kant all these years. Next someone’s gonna tell me I’ve been mispronouncing Eidos, too. Well, however it’s pronounced, this six-minute vid shows us how BioWare built the city-planet of the Star Wars Universe. More »
Features
The Rare Art Of Not Explaining Everything
4:40AM Stephen Totilo | Some games explain every sword, every planet and every character’s back story. Fewer games leave things to mystery. In recent months I asked two creators at BioWare and Team Ico about how much we gamers really need to know. More »
Regulars
Too Much Work Or Not Enough Fun?
4:00AM Owen Good | In an essay for Gamasutra last week, academic Lewis Pulsipher mused that games have become so complex as to feel like work, and the stratification of hardcore and casual gamers puts games in a far less inclusive posture than other entertainment. More »
News
This Is The Final Version Of BioShock 2’s Big Daddy
10:00AM Owen Good | It’s nothing too surprising, but 2K Marin artist, Colin Fix, has posted on his personal blog the final concept art of BioShock 2’s Big Daddy. More »
Culture
3:30PM Luke Plunkett | After crying to heavens about the lack of an English-language version of classy French gaming mag Amusement, editor Abdel Bounane was kind enough to point us towards this gallery from the latest issue. No need for translation with these! More »
Mummy, Where Do Classic Video Games Come From?
3:30PM Luke Plunkett | After crying to heavens about the lack of an English-language version of classy French gaming mag Amusement, editor Abdel Bounane was kind enough to point us towards this gallery from the latest issue. No need for translation with these! More »
Culture
Lessons From A Pinball Wizard
2:00AM Brian Crecente | At 98, the father of modern pinball still has some lessons to impart to the video game industry. More »
Culture
Is This How A Jaleco Poll Backfires?
9:00PM Brian Ashcraft | Japanese game company Jaleco has started a new poll regarding an upcoming project. Users are able to submit designs of non-playable-characters, and other folks can vote for their favourites. More »
Culture