Lumines

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Lumines Electronic Symphony Is A 34-Track Love Letter To Electronic Muisc

2:40AM February 2, 2012 | Mike Fahey

Years of playing games like the original Lumines, Harmonix’s Frequency, or Squid in a Box’s PC shooter Waves have left me with a voracious appetite for electronic music, which is why the 34 tracks included in Ubisoft’s Lumines Electronic Symphony have me drooling. More »


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Getting To Hear New Music Should Be Easier In Lumines: Electronic Symphony

9:10AM January 26, 2012 | Evan Narcisse

We think Lumines is one of the best games for the PSP. But damn was it ever hard to experience everything the game had to offer. In the first game, players had to grind through the entire game to hear all the music or see all the trippy synchronised visuals. Lumines II improved on that with tiered difficulty settings and the ability to make custom playlists but you still had to reach a level to unlock its skin. More »


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Get Ready To Fall In Love With Lumines All Over Again

8:00PM September 19, 2011 | Brian Ashcraft

Monster Hunter is now synonymous with the PSP. Back in late 2004 and early 2005, that wasn’t the case. Monster Hunter was a PS2 game, and Sony was still convinced that the PSP was its new Walkman. More »


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Handful Of New PS Vita Games Leak Out

6:00PM September 7, 2011 | Brian Ashcraft

At this year’s Tokyo Game Show, there will be around 40 PS Vita games. Forty. And the machine isn’t even out! Some of the games have already been revealed. Some haven’t. More »


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Lumines And A ‘New Iteration’ Of Assassin’s Creed Coming To PlayStation Vita

3:50AM August 17, 2011 | Stephen Totilo

They’re showed us a screenshot (bullshot?) of Rayman Origins running on the PlayStation Vita today, but the most exciting news from Ubisoft regarding their support for PlayStation Vita involved some other games. More »


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PlayStation Revivals On NGP That We’d Like To See

8:00AM February 1, 2011 | Stephen Totilo

Many of the games being made for Sony’s PSP successor, the NGP, appear to be built upon past PlayStation greatness. If that’s how it goes, might we suggest a few more? More »


News

Everyday Kinect Is Getting Better And Better

10:30PM July 21, 2010 | Brian Ashcraft

Worried about Kinect lag? Tetsuya Mizuguchi, the game designer behind Rez and Lumines, is here to quell your fears. More »


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What’s Keeping Lumines Off The PlayStation Network

3:00PM October 21, 2009 | Brian Ashcraft

The original Lumines and its sequel took advantage of all the PSP had to offer. You’d think that the puzzle music game would be penciled in for new Sony portable, the PSPgo. You’d think. More »


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Lumines To Shine On The IPhone

12:40AM August 26, 2009 | Mike Fahey

Trips to the restroom will increase exponentially in length next month, as Q Entertainment brings the musical puzzler Lumines to Apple’s iPhone. More »


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What Is Tetsuya Mizuguchi Doing These Days?

6:30PM January 28, 2009 | Brian Ashcraft

Well, not much with N3: Ninety-Nine Nights II, apparently! According to the upcoming issue of Famitsu, Tetsuya Mizuguchi (