narrative
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Sweet Baby Inc. Doesn’t Do What Some Gamers Think It Does
Sweet Baby Inc has come under fire from far-right gamer groups convinced a shadowy cabal is forcing diversity in games. The reality is far more mundane.
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A Dramatic Podcast Fills In The Gaps Of Fallout 76’s Broken World
Fallout 76 didn’t have much of a storyline when it was released in November 2018. Its world was full of interesting little details, but bereft of living, breathing characters. Instead, it tasked players with creating their own narratives. Some role-played as cannibals, others joined cults. One person decided to try and weave these player experiences…
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Fallout 76’s Multiplayer: The Promise Vs. The Reality
In the week since Fallout 76‘s release, it since has become one of 2018’s more divisive games. Its Metacritic page is a horrorshow; its official forum and subreddits are battlegrounds between those who have found something to love in the buggy online survival game and those who think Bethesda has taken the series off a…
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David Gaider, Ken Levine And Chris Avellone Discuss What Matters Most In Games
This Saturday, at PAX East, I had the pleasure of attending the “Plot vs Play” panel, moderated by Joystiq’s Ben Gilbert and Kotaku‘s own Jason Schreier. The panel brought together three developers who have all worked on landmark, story-driven games to discuss their differing philosophies on the presence and purpose of story in gaming.